pandemonium_engine/platform/x11
2023-12-10 19:04:24 +01:00
..
export Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h
crash_handler_x11.cpp Make PIE relocation detection glibc-only 2023-08-30 10:20:56 +02:00
crash_handler_x11.h
detect_prime.cpp Fix static object destructors being called on gpu selection with X11 2022-11-30 19:20:36 +01:00
detect_prime.h
detect.py Added code coverate support to Godot 2023-08-30 10:41:17 +02:00
joypad_linux.cpp Build JoypadLinux sandbox detection method only with udev 2023-08-30 11:13:10 +02:00
joypad_linux.h Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Fix warning. 2023-09-10 09:59:50 +02:00
os_x11.h Moved the RenderingServer to core. 2023-12-10 19:04:24 +01:00
pandemonium_x11.cpp Fix warning. 2023-09-10 09:59:50 +02:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_x11.h
README.md
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.