mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 18:06:56 +01:00
133 lines
3.1 KiB
C++
133 lines
3.1 KiB
C++
#ifndef AURA_DATA_H
|
|
#define AURA_DATA_H
|
|
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "core/array.h"
|
|
#include "core/dictionary.h"
|
|
#include "core/resource.h"
|
|
|
|
#include "../../spell_enums.h"
|
|
|
|
class Spell;
|
|
class Entity;
|
|
|
|
class AuraData : public Resource {
|
|
GDCLASS(AuraData, Resource);
|
|
|
|
public:
|
|
int get_aura_id();
|
|
void set_aura_id(int value);
|
|
|
|
bool get_is_timed();
|
|
void set_is_timed(bool value);
|
|
|
|
float get_remaining_time();
|
|
void set_remaining_time(float value);
|
|
bool update(float delta);
|
|
|
|
Entity *get_owner();
|
|
void set_owner(Entity *value);
|
|
void set_owner_bind(Node *value);
|
|
|
|
Entity *caster_get();
|
|
void caster_set(Entity *value);
|
|
void caster_set_bind(Node *value);
|
|
|
|
NodePath caster_get_path();
|
|
void caster_set_path(NodePath value);
|
|
|
|
float spell_scale_get();
|
|
void spell_scale_set(float value);
|
|
|
|
Ref<Spell> get_aura();
|
|
void set_aura(Ref<Spell> aura);
|
|
|
|
void refresh(float remaining);
|
|
|
|
int damage_get();
|
|
void damage_set(int value);
|
|
|
|
float damage_get_count();
|
|
void damage_set_count(int damageTaken);
|
|
|
|
float get_tick();
|
|
void set_tick(float value);
|
|
|
|
float get_time_since_last_tick();
|
|
void set_time_since_last_tick(float value);
|
|
|
|
int get_unhandled_ticks();
|
|
void set_unhandled_ticks(int value);
|
|
|
|
int damage_get_taken();
|
|
void damage_set_taken(int value);
|
|
|
|
int heal_get();
|
|
void heal_set(int value);
|
|
|
|
int get_remaining_absorb();
|
|
void set_remaining_absorb(int remaining_timeAbsorb);
|
|
|
|
float get_slow();
|
|
void set_slow(float value);
|
|
|
|
void resolve_references(Node *owner);
|
|
Dictionary to_dict();
|
|
void from_dict(const Dictionary &dict);
|
|
Dictionary _to_dict();
|
|
void _from_dict(const Dictionary &dict);
|
|
|
|
Array to_send_array();
|
|
void from_send_array(const Array &arr);
|
|
Array _to_send_array();
|
|
void _from_send_array(const Array &arr);
|
|
|
|
AuraData();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
Entity *_owner;
|
|
int _aura_id;
|
|
StringName _aura_path;
|
|
float _remaining_time;
|
|
Entity *_caster;
|
|
NodePath _caster_path;
|
|
float _spell_scale;
|
|
int _aura_group;
|
|
Ref<Spell> _aura;
|
|
|
|
bool _is_timed;
|
|
int _damage;
|
|
int _heal;
|
|
float _slow;
|
|
int _remaining_absorb;
|
|
float _tick;
|
|
float _time_since_last_tick;
|
|
int _damage_already_taken;
|
|
int _unhandled_ticks;
|
|
};
|
|
|
|
#endif
|