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https://github.com/Relintai/pandemonium_engine.git
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80 lines
1.1 KiB
C
80 lines
1.1 KiB
C
#include "stack.h"
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#include "buffer.h"
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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void
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hoedown_stack_init(hoedown_stack *st, size_t initial_size)
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{
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assert(st);
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st->item = NULL;
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st->size = st->asize = 0;
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if (!initial_size)
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initial_size = 8;
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hoedown_stack_grow(st, initial_size);
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}
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void
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hoedown_stack_uninit(hoedown_stack *st)
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{
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assert(st);
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free(st->item);
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}
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void
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hoedown_stack_grow(hoedown_stack *st, size_t neosz)
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{
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assert(st);
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if (st->asize >= neosz)
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return;
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st->item = hoedown_realloc(st->item, neosz * sizeof(void *));
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memset(st->item + st->asize, 0x0, (neosz - st->asize) * sizeof(void *));
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st->asize = neosz;
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if (st->size > neosz)
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st->size = neosz;
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}
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void
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hoedown_stack_push(hoedown_stack *st, void *item)
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{
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assert(st);
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if (st->size >= st->asize)
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hoedown_stack_grow(st, st->size * 2);
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st->item[st->size++] = item;
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}
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void *
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hoedown_stack_pop(hoedown_stack *st)
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{
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assert(st);
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if (!st->size)
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return NULL;
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return st->item[--st->size];
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}
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void *
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hoedown_stack_top(const hoedown_stack *st)
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{
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assert(st);
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if (!st->size)
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return NULL;
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return st->item[st->size - 1];
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}
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