mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 14:17:37 +01:00
150 lines
3.5 KiB
C++
150 lines
3.5 KiB
C++
/*
|
|
Copyright (c) 2019 Flairieve
|
|
Copyright (c) 2020-2022 cobrapitz
|
|
Copyright (c) 2022-2023 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "paint_utilities.h"
|
|
|
|
PoolVector2iArray PaintUtilities::PaintUtilities::get_pixels_in_line(const Vector2i &from, const Vector2i &to) {
|
|
int dx = to[0] - from[0];
|
|
int dy = to[1] - from[1];
|
|
int nx = abs(dx);
|
|
int ny = abs(dy);
|
|
int signX = SGN(dx);
|
|
int signY = SGN(dy);
|
|
|
|
Vector2i p = from;
|
|
|
|
PoolVector2iArray points;
|
|
points.append(p);
|
|
|
|
int ix = 0;
|
|
int iy = 0;
|
|
|
|
while (ix < nx || iy < ny) {
|
|
if ((1 + (ix << 1)) * ny < (1 + (iy << 1)) * nx) {
|
|
p[0] += signX;
|
|
ix += 1;
|
|
} else {
|
|
p[1] += signY;
|
|
iy += 1;
|
|
}
|
|
|
|
points.append(p);
|
|
}
|
|
|
|
return points;
|
|
}
|
|
|
|
int PaintUtilities::to_1D_v(const Vector2i &p, int w) {
|
|
return p.x + p.y * w;
|
|
}
|
|
|
|
int PaintUtilities::to_1D(int x, int y, int w) {
|
|
return x + y * w;
|
|
}
|
|
|
|
Vector2i PaintUtilities::to_2D(int idx, int w) {
|
|
Vector2i p;
|
|
|
|
p.x = idx % w;
|
|
p.y = idx / w;
|
|
|
|
return p;
|
|
}
|
|
|
|
Color PaintUtilities::color_from_array(const PoolRealArray &color_array) {
|
|
float r = color_array[0];
|
|
float g = color_array[1];
|
|
float b = color_array[2];
|
|
float a = color_array[3];
|
|
|
|
return Color(r, g, b, a);
|
|
}
|
|
|
|
Color PaintUtilities::random_color() {
|
|
return Color(Math::randf(), Math::randf(), Math::randf());
|
|
}
|
|
|
|
Color PaintUtilities::random_color_alt() {
|
|
int rand = Math::rand() % 6;
|
|
|
|
switch (rand) {
|
|
//red
|
|
case 0:
|
|
return Color(1.00, 0.00, 0.00);
|
|
//blue
|
|
case 1:
|
|
return Color(0.00, 0.00, 1.00);
|
|
//green
|
|
case 2:
|
|
return Color(0.00, 1.00, 0.00);
|
|
//orange
|
|
case 3:
|
|
return Color(1.00, 0.65, 0.00);
|
|
//yellow
|
|
case 4:
|
|
return Color(1.00, 1.00, 0.00);
|
|
//purple
|
|
case 5:
|
|
return Color(0.63, 0.13, 0.94);
|
|
}
|
|
|
|
return Color();
|
|
}
|
|
|
|
String PaintUtilities::get_line_string(const String &file, const int number) {
|
|
/*
|
|
return file.get_as_text().split("\n")[number - 1].strip_edges()
|
|
*/
|
|
|
|
return "";
|
|
}
|
|
|
|
void PaintUtilities::printv(const Variant &variable) {
|
|
/*
|
|
var stack = get_stack()[get_stack().size() - 1]
|
|
var line = stack.line
|
|
var source = stack.source
|
|
var file = File.new()
|
|
file.open(source, File.READ)
|
|
var line_string = get_line_string(file, line)
|
|
file.close()
|
|
var left_p = line_string.find("(")
|
|
var left_p_string = line_string.right(left_p + 1)
|
|
var right_p = left_p_string.find(")")
|
|
var variable_name = left_p_string.left(right_p)
|
|
print("%s: %s" % [variable_name, variable])
|
|
*/
|
|
|
|
ERR_PRINT(variable);
|
|
}
|
|
|
|
PaintUtilities::PaintUtilities() {
|
|
}
|
|
|
|
PaintUtilities::~PaintUtilities() {
|
|
}
|
|
|
|
void PaintUtilities::_bind_methods() {
|
|
}
|