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https://github.com/Relintai/pandemonium_engine.git
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86 lines
3.7 KiB
XML
86 lines
3.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketPeer" inherits="PacketPeer" version="4.2">
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<brief_description>
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A class representing a specific WebSocket connection.
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</brief_description>
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<description>
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This class represents a specific WebSocket connection, allowing you to do lower level operations with it.
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You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="close">
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<return type="void" />
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<argument index="0" name="code" type="int" default="1000" />
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<argument index="1" name="reason" type="String" default="""" />
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<description>
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Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes).
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[b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received.
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[b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details.
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</description>
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</method>
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<method name="get_connected_host" qualifiers="const">
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<return type="String" />
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<description>
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Returns the IP address of the connected peer.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="get_connected_port" qualifiers="const">
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<return type="int" />
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<description>
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Returns the remote port of the connected peer.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="get_current_outbound_buffered_amount" qualifiers="const">
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<return type="int" />
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<description>
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Returns the current amount of data in the outbound websocket buffer. [b]Note:[/b] HTML5 exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
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</description>
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</method>
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<method name="get_write_mode" qualifiers="const">
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<return type="int" enum="WebSocketPeer.WriteMode" />
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<description>
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Gets the current selected write mode. See [enum WriteMode].
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</description>
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</method>
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<method name="is_connected_to_host" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if this peer is currently connected.
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</description>
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</method>
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<method name="set_no_delay">
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<return type="void" />
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<argument index="0" name="enabled" type="bool" />
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<description>
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Disable Nagle's algorithm on the underling TCP socket (default). See [method StreamPeerTCP.set_no_delay] for more information.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="set_write_mode">
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<return type="void" />
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<argument index="0" name="mode" type="int" enum="WebSocketPeer.WriteMode" />
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<description>
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Sets the socket to use the given [enum WriteMode].
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</description>
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</method>
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<method name="was_string_packet" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the last received packet was sent as a text payload. See [enum WriteMode].
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</description>
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</method>
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</methods>
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<constants>
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<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
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Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).
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</constant>
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<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
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Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed).
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</constant>
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</constants>
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</class>
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