pandemonium_engine/scene
2023-06-05 12:44:49 +02:00
..
2d Started porting pull request from godot 4: Rework NavigationMeshGenerator 2023-06-03 18:22:12 +02:00
3d Started porting pull request from godot 4: Rework NavigationMeshGenerator 2023-06-03 18:22:12 +02:00
animation
audio Fix Editor hanging if audiostream's pitch_scale is NaN 2023-03-12 14:14:29 +01:00
debugger Fixed: Save Branch as Scene not workking in Remote Tree (only work when u pause) 2023-02-07 01:08:29 +01:00
gui Fix property bind inconsistency. 2023-06-02 12:17:16 +02:00
main Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
resources Reorganize NavigationPolygon. 2023-06-05 12:44:49 +02:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Make sure that the new classes are registered to the ClassDB. Also added in the docs for them. 2023-06-03 20:39:56 +02:00
register_scene_types.h
scene_string_names.cpp Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-10 15:55:34 +02:00
scene_string_names.h Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-10 15:55:34 +02:00
SCsub