mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 15:47:12 +01:00
229 lines
7.3 KiB
C++
229 lines
7.3 KiB
C++
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "terrain_material_cache_pcm.h"
|
|
|
|
#include "../../texture_packer/texture_packer.h"
|
|
#include "scene/resources/texture.h"
|
|
#include "terrain_surface.h"
|
|
#include "terrain_surface_merger.h"
|
|
|
|
int TerrainMaterialCachePCM::get_texture_flags() const {
|
|
return _packer->get_texture_flags();
|
|
}
|
|
void TerrainMaterialCachePCM::set_texture_flags(const int flags) {
|
|
_packer->set_texture_flags(flags);
|
|
}
|
|
|
|
int TerrainMaterialCachePCM::get_max_atlas_size() const {
|
|
return _packer->get_max_atlas_size();
|
|
}
|
|
void TerrainMaterialCachePCM::set_max_atlas_size(const int size) {
|
|
_packer->set_max_atlas_size(size);
|
|
}
|
|
|
|
bool TerrainMaterialCachePCM::get_keep_original_atlases() const {
|
|
return _packer->get_keep_original_atlases();
|
|
}
|
|
void TerrainMaterialCachePCM::set_keep_original_atlases(const bool value) {
|
|
_packer->set_keep_original_atlases(value);
|
|
}
|
|
|
|
Color TerrainMaterialCachePCM::get_background_color() const {
|
|
return _packer->get_background_color();
|
|
}
|
|
void TerrainMaterialCachePCM::set_background_color(const Color &color) {
|
|
_packer->set_background_color(color);
|
|
}
|
|
|
|
int TerrainMaterialCachePCM::get_margin() const {
|
|
return _packer->get_margin();
|
|
}
|
|
void TerrainMaterialCachePCM::set_margin(const int margin) {
|
|
_packer->set_margin(margin);
|
|
}
|
|
|
|
Ref<AtlasTexture> TerrainMaterialCachePCM::additional_texture_get_atlas_tex(const Ref<Texture> &texture) {
|
|
if (!_packer->contains_texture(texture)) {
|
|
return Ref<AtlasTexture>();
|
|
}
|
|
|
|
return _packer->get_texture(texture);
|
|
}
|
|
Rect2 TerrainMaterialCachePCM::additional_texture_get_uv_rect(const Ref<Texture> &texture) {
|
|
if (!texture.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Ref<AtlasTexture> at = _packer->get_texture(texture);
|
|
|
|
if (!at.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Rect2 region = at->get_region();
|
|
|
|
Ref<Texture> tex = at->get_atlas();
|
|
|
|
if (!tex.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Ref<Image> image = tex->get_data();
|
|
|
|
if (!image.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
float w = tex->get_width();
|
|
float h = tex->get_height();
|
|
|
|
region.position = Size2(region.position.x / w, region.position.y / h);
|
|
region.size = Size2(region.size.x / w, region.size.y / h);
|
|
|
|
return region;
|
|
}
|
|
|
|
void TerrainMaterialCachePCM::refresh_rects() {
|
|
bool texture_added = false;
|
|
for (int i = 0; i < _surfaces.size(); i++) {
|
|
Ref<TerrainSurfaceMerger> surface = Ref<TerrainSurfaceMerger>(_surfaces[i]);
|
|
|
|
if (surface.is_valid()) {
|
|
for (int j = 0; j < TerrainSurface::TERRAIN_SIDES_COUNT; ++j) {
|
|
Ref<Texture> tex = surface->get_texture(static_cast<TerrainSurface::TerrainSurfaceSides>(j));
|
|
|
|
if (!tex.is_valid())
|
|
continue;
|
|
|
|
if (!_packer->contains_texture(tex)) {
|
|
texture_added = true;
|
|
surface->set_region(static_cast<TerrainSurface::TerrainSurfaceSides>(j), _packer->add_texture(tex));
|
|
} else {
|
|
surface->set_region(static_cast<TerrainSurface::TerrainSurfaceSides>(j), _packer->get_texture(tex));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < _additional_textures.size(); i++) {
|
|
Ref<Texture> tex = _additional_textures.get(i);
|
|
|
|
ERR_CONTINUE(!tex.is_valid());
|
|
|
|
if (!_packer->contains_texture(tex)) {
|
|
_packer->add_texture(tex);
|
|
texture_added = true;
|
|
}
|
|
}
|
|
|
|
if (texture_added) {
|
|
_packer->merge();
|
|
|
|
ERR_FAIL_COND(_packer->get_texture_count() == 0);
|
|
|
|
Ref<Texture> tex = _packer->get_generated_texture(0);
|
|
|
|
setup_material_albedo(tex);
|
|
}
|
|
|
|
for (int i = 0; i < _surfaces.size(); i++) {
|
|
Ref<TerrainSurfaceMerger> surface = _surfaces[i];
|
|
|
|
if (surface.is_valid()) {
|
|
surface->refresh_rects();
|
|
}
|
|
}
|
|
|
|
_initialized = true;
|
|
}
|
|
|
|
void TerrainMaterialCachePCM::_setup_material_albedo(Ref<Texture> texture) {
|
|
int count = material_get_num();
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
Ref<Material> m = material_get(i);
|
|
|
|
Ref<SpatialMaterial> spmat = m;
|
|
|
|
if (spmat.is_valid()) {
|
|
spmat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
|
|
return;
|
|
}
|
|
|
|
Ref<ShaderMaterial> shmat = m;
|
|
|
|
if (shmat.is_valid()) {
|
|
shmat->set_shader_param("texture_albedo", texture);
|
|
}
|
|
}
|
|
}
|
|
|
|
TerrainMaterialCachePCM::TerrainMaterialCachePCM() {
|
|
_packer.instance();
|
|
|
|
_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);
|
|
|
|
_packer->set_max_atlas_size(1024);
|
|
_packer->set_keep_original_atlases(false);
|
|
_packer->set_margin(0);
|
|
}
|
|
|
|
TerrainMaterialCachePCM::~TerrainMaterialCachePCM() {
|
|
for (int i = 0; i < _surfaces.size(); ++i) {
|
|
Ref<TerrainSurface> surface = _surfaces[i];
|
|
|
|
if (surface.is_valid()) {
|
|
surface->set_library(Ref<TerrainLibrary>());
|
|
}
|
|
}
|
|
|
|
_surfaces.clear();
|
|
|
|
_packer->clear();
|
|
_packer.unref();
|
|
}
|
|
|
|
void TerrainMaterialCachePCM::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_texture_flags"), &TerrainMaterialCachePCM::get_texture_flags);
|
|
ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &TerrainMaterialCachePCM::set_texture_flags);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &TerrainMaterialCachePCM::get_max_atlas_size);
|
|
ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &TerrainMaterialCachePCM::set_max_atlas_size);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &TerrainMaterialCachePCM::get_keep_original_atlases);
|
|
ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &TerrainMaterialCachePCM::set_keep_original_atlases);
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_background_color"), &TerrainMaterialCachePCM::get_background_color);
|
|
ClassDB::bind_method(D_METHOD("set_background_color", "color"), &TerrainMaterialCachePCM::set_background_color);
|
|
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_margin"), &TerrainMaterialCachePCM::get_margin);
|
|
ClassDB::bind_method(D_METHOD("set_margin", "size"), &TerrainMaterialCachePCM::set_margin);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");
|
|
|
|
ClassDB::bind_method(D_METHOD("_setup_material_albedo", "texture"), &TerrainMaterialCachePCM::_setup_material_albedo);
|
|
}
|