mirror of
https://github.com/Relintai/pandemonium_engine.git
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79 lines
2.3 KiB
XML
79 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropDataEntry" inherits="Resource" version="3.8">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_add_textures_into" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="texture_packer" type="TexturePacker" />
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<description>
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</description>
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</method>
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<method name="_processor_evaluate_children" qualifiers="virtual">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="_processor_get_node_for" qualifiers="virtual">
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<return type="Node" />
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<argument index="0" name="transform" type="Transform" />
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<description>
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</description>
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</method>
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<method name="_processor_handles" qualifiers="virtual">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="_processor_process" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="prop_data" type="PropData" />
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<argument index="1" name="node" type="Node" />
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<argument index="2" name="transform" type="Transform" />
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<description>
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</description>
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</method>
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<method name="add_textures_into">
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<return type="void" />
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<argument index="0" name="texture_packer" type="TexturePacker" />
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<description>
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</description>
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</method>
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<method name="processor_evaluate_children">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="processor_get_node_for">
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<return type="Node" />
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<argument index="0" name="prop_data" type="Transform" />
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<description>
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</description>
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</method>
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<method name="processor_handles">
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<return type="bool" />
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<argument index="0" name="node" type="Node" />
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<description>
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</description>
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</method>
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<method name="processor_process">
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<return type="void" />
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<argument index="0" name="prop_data" type="PropData" />
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<argument index="1" name="node" type="Node" />
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<argument index="2" name="transform" type="Transform" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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