mirror of
https://github.com/Relintai/pandemonium_engine.git
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118 lines
2.9 KiB
XML
118 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Vector3i" version="3.10">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="Vector3i">
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<return type="Vector3i" />
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<argument index="0" name="x" type="int" />
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<argument index="1" name="y" type="int" />
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<argument index="2" name="z" type="int" />
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<description>
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</description>
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</method>
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<method name="Vector3i">
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<return type="Vector3i" />
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<argument index="0" name="from" type="Vector3" />
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<description>
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</description>
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</method>
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<method name="abs">
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<return type="Vector3i" />
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<description>
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</description>
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</method>
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<method name="clamp">
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<return type="Vector3i" />
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<argument index="0" name="min" type="Vector3i" />
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<argument index="1" name="max" type="Vector3i" />
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<description>
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</description>
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</method>
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<method name="get_axis">
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<return type="int" />
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<argument index="0" name="axis" type="int" />
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<description>
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</description>
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</method>
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<method name="length">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="length_squared">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="linear_interpolate">
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<return type="Vector3i" />
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<argument index="0" name="to" type="Vector3i" />
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<argument index="1" name="weight" type="float" />
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<description>
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</description>
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</method>
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<method name="max_axis">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="min_axis">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="set_axis">
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<argument index="0" name="axis" type="int" />
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<argument index="1" name="value" type="int" />
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<description>
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</description>
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</method>
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<method name="sign">
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<return type="Vector3i" />
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<description>
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</description>
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</method>
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<method name="zero">
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="x" type="int" setter="" getter="" default="0">
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</member>
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<member name="y" type="int" setter="" getter="" default="0">
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</member>
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<member name="z" type="int" setter="" getter="" default="0">
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</member>
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</members>
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<constants>
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<constant name="AXIS_X" value="0">
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</constant>
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<constant name="AXIS_Y" value="1">
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</constant>
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<constant name="AXIS_Z" value="2">
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</constant>
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<constant name="ZERO" value="Vector3i( 0, 0, 0 )">
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</constant>
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<constant name="ONE" value="Vector3i( 1, 1, 1 )">
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</constant>
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<constant name="LEFT" value="Vector3i( -1, 0, 0 )">
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</constant>
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<constant name="RIGHT" value="Vector3i( 1, 0, 0 )">
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</constant>
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<constant name="UP" value="Vector3i( 0, 1, 0 )">
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</constant>
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<constant name="DOWN" value="Vector3i( 0, -1, 0 )">
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</constant>
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<constant name="FORWARD" value="Vector3i( 0, 0, -1 )">
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</constant>
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<constant name="BACK" value="Vector3i( 0, 0, 1 )">
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</constant>
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</constants>
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</class>
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