pandemonium_engine/modules/gdnative/pluginscript
2023-09-06 01:45:29 +02:00
..
pluginscript_instance.cpp Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
pluginscript_instance.h Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
pluginscript_language.cpp Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript) 2023-09-06 01:45:29 +02:00
pluginscript_language.h Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript) 2023-09-06 01:45:29 +02:00
pluginscript_loader.cpp Ported: Fix custom res caching sub-res even if no-cache 2023-08-30 12:55:37 +02:00
pluginscript_loader.h Use NULLs. 2023-08-30 13:24:46 +02:00
pluginscript_script.cpp Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
pluginscript_script.h Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
register_types.cpp Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
register_types.h Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
SCsub Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00