mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
77 lines
3.3 KiB
C++
77 lines
3.3 KiB
C++
/*************************************************************************/
|
|
/* shortcut.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "shortcut.h"
|
|
|
|
#include "core/input/input_event.h"
|
|
#include "core/os/keyboard.h"
|
|
|
|
void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
|
|
shortcut = p_shortcut;
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<InputEvent> ShortCut::get_shortcut() const {
|
|
return shortcut;
|
|
}
|
|
|
|
bool ShortCut::is_shortcut(const Ref<InputEvent> &p_event) const {
|
|
return shortcut.is_valid() && shortcut->shortcut_match(p_event);
|
|
}
|
|
|
|
String ShortCut::get_as_text() const {
|
|
if (shortcut.is_valid()) {
|
|
return shortcut->as_text();
|
|
} else {
|
|
return "None";
|
|
}
|
|
}
|
|
|
|
bool ShortCut::is_valid() const {
|
|
return shortcut.is_valid();
|
|
}
|
|
|
|
void ShortCut::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
|
|
ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
|
|
ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
|
|
}
|
|
|
|
ShortCut::ShortCut() {
|
|
}
|
|
|
|
ShortCut::~ShortCut() {
|
|
} |