mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 09:28:07 +01:00
161 lines
3.9 KiB
C++
161 lines
3.9 KiB
C++
// video_fbdev.cc
|
|
/*
|
|
* FRT - A Godot platform targeting single board computers
|
|
* Copyright (c) 2017-2019 Emanuele Fornara
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include "frt.h"
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "bits/egl_base_context.h"
|
|
|
|
#define FRT_DL_SKIP
|
|
#include "dl/gles2.gen.h"
|
|
|
|
static bool frt_load_gles(int version) {
|
|
return frt_load_gles2("libGLESv2.so.2");
|
|
}
|
|
|
|
#define FRT_FBDEV_MALI 1
|
|
|
|
static int probe_fbdev() {
|
|
return FRT_FBDEV_MALI;
|
|
}
|
|
|
|
namespace frt {
|
|
|
|
class EGLFBDevContext : public EGLBaseContext {
|
|
public:
|
|
virtual void create_surface(const Vec2 &size) = 0;
|
|
virtual ~EGLFBDevContext() {}
|
|
};
|
|
|
|
class EGLMaliContext : public EGLFBDevContext {
|
|
private:
|
|
struct {
|
|
uint16_t width;
|
|
uint16_t height;
|
|
} nativewindow;
|
|
|
|
public:
|
|
void create_surface(const Vec2 &size) {
|
|
nativewindow.width = size.x;
|
|
nativewindow.height = size.y;
|
|
surface = eglCreateWindowSurface(display, config,
|
|
(EGLNativeWindowType)&nativewindow, 0);
|
|
if (surface == EGL_NO_SURFACE)
|
|
fatal("video_fbdev: eglCreateWindowSurface failed.");
|
|
}
|
|
};
|
|
|
|
class VideoFBDev : public Video, public ContextGL {
|
|
private:
|
|
bool initialized;
|
|
Vec2 screen_size;
|
|
Vec2 view_size;
|
|
EGLFBDevContext *egl;
|
|
int gl_version;
|
|
bool vsync;
|
|
void gles_init() {
|
|
egl->init(gl_version);
|
|
egl->create_surface(view_size);
|
|
egl->make_current();
|
|
initialized = true;
|
|
}
|
|
|
|
public:
|
|
// Module
|
|
VideoFBDev()
|
|
: initialized(false), egl(0), gl_version(2), vsync(true) {}
|
|
const char *get_id() const { return "video_fbdev"; }
|
|
bool probe() {
|
|
if (egl)
|
|
return true;
|
|
switch (probe_fbdev()) {
|
|
case FRT_FBDEV_MALI:
|
|
egl = new EGLMaliContext();
|
|
break;
|
|
default:
|
|
fatal("video_fbdev: internal error.");
|
|
}
|
|
if (!frt_load_egl("libEGL.so.1")) {
|
|
delete egl;
|
|
egl = 0;
|
|
return false;
|
|
}
|
|
screen_size.x = 720;
|
|
screen_size.y = 480;
|
|
return true;
|
|
}
|
|
void cleanup() {
|
|
if (initialized) {
|
|
egl->destroy_surface();
|
|
egl->cleanup();
|
|
initialized = false;
|
|
}
|
|
if (egl) {
|
|
delete egl;
|
|
egl = 0;
|
|
}
|
|
}
|
|
// Video
|
|
Vec2 get_screen_size() const { return screen_size; }
|
|
Vec2 get_view_size() const { return view_size; }
|
|
void set_title(const char *title) {}
|
|
Vec2 move_pointer(const Vec2 &screen) { return screen; }
|
|
void show_pointer(bool enable) {}
|
|
ContextGL *create_the_gl_context(int version, Vec2 size) {
|
|
if (!frt_load_gles(version))
|
|
return 0;
|
|
gl_version = version;
|
|
view_size = size;
|
|
return this;
|
|
}
|
|
bool provides_quit() { return false; }
|
|
// ContextGL
|
|
void release_current() {
|
|
egl->release_current();
|
|
}
|
|
void make_current() {
|
|
egl->make_current();
|
|
}
|
|
void swap_buffers() {
|
|
egl->swap_buffers();
|
|
}
|
|
int get_window_width() { return view_size.x; }
|
|
int get_window_height() { return view_size.y; }
|
|
bool initialize() {
|
|
gles_init();
|
|
return true;
|
|
}
|
|
void set_use_vsync(bool use) {
|
|
egl->swap_interval(use ? 1 : 0);
|
|
vsync = use;
|
|
}
|
|
bool is_using_vsync() const { return vsync; }
|
|
};
|
|
|
|
FRT_REGISTER(VideoFBDev)
|
|
|
|
} // namespace frt
|