mirror of
https://github.com/Relintai/pandemonium_engine.git
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183 lines
6.5 KiB
C++
183 lines
6.5 KiB
C++
/*************************************************************************/
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/* occluder.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "occluder.h"
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#include "core/config/engine.h"
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#include "scene/resources/occluder_shape.h"
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#include "scene/resources/world_3d.h"
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#include "servers/rendering/portals/portal_occlusion_culler.h"
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#include "servers/rendering_server.h"
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void Occluder::resource_changed(RES res) {
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update_gizmos();
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}
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void Occluder::set_shape(const Ref<OccluderShape> &p_shape) {
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if (p_shape == _shape) {
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return;
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}
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if (!_shape.is_null()) {
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_shape->unregister_owner(this);
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}
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_shape = p_shape;
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if (_shape.is_valid()) {
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_shape->register_owner(this);
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if (is_inside_world() && get_world_3d().is_valid()) {
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if (_occluder_instance.is_valid()) {
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RenderingServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, p_shape->get_rid());
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}
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}
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}
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update_gizmos();
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update_configuration_warning();
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}
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Ref<OccluderShape> Occluder::get_shape() const {
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return _shape;
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}
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#ifdef TOOLS_ENABLED
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AABB Occluder::get_fallback_gizmo_aabb() const {
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if (_shape.is_valid()) {
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return _shape->get_fallback_gizmo_aabb();
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}
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return Spatial::get_fallback_gizmo_aabb();
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}
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#endif
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String Occluder::get_configuration_warning() const {
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String warning = Spatial::get_configuration_warning();
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if (!_shape.is_valid()) {
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if (!warning.empty()) {
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warning += "\n\n";
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}
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warning += TTR("No shape is set.");
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return warning;
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}
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#ifdef TOOLS_ENABLED
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if (_shape.ptr()->requires_uniform_scale()) {
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Transform tr = get_global_transform();
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Vector3 scale = tr.basis.get_scale();
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if ((!Math::is_equal_approx(scale.x, scale.y, 0.01f)) ||
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(!Math::is_equal_approx(scale.x, scale.z, 0.01f))) {
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if (!warning.empty()) {
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warning += "\n\n";
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}
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warning += TTR("Only uniform scales are supported.");
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}
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}
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#endif
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return warning;
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}
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void Occluder::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_WORLD: {
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ERR_FAIL_COND(get_world_3d().is_null());
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if (_occluder_instance.is_valid()) {
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RenderingServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, get_world_3d()->get_scenario());
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if (get_shape().is_valid()) {
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RenderingServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, get_shape()->get_rid());
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}
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RenderingServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree());
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RenderingServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform());
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}
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint()) {
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set_process_internal(true);
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}
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#endif
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} break;
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case NOTIFICATION_EXIT_WORLD: {
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if (_occluder_instance.is_valid()) {
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RenderingServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, RID());
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}
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint()) {
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set_process_internal(false);
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}
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#endif
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (_occluder_instance.is_valid() && is_inside_tree()) {
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RenderingServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree());
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}
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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if (_occluder_instance.is_valid()) {
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RenderingServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform());
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint()) {
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update_configuration_warning();
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}
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#endif
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}
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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if (PortalOcclusionCuller::_redraw_gizmo) {
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PortalOcclusionCuller::_redraw_gizmo = false;
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update_gizmos();
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}
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} break;
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}
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}
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void Occluder::_bind_methods() {
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ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &Occluder::resource_changed);
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ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Occluder::set_shape);
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ClassDB::bind_method(D_METHOD("get_shape"), &Occluder::get_shape);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "OccluderShape"), "set_shape", "get_shape");
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}
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Occluder::Occluder() {
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_occluder_instance = RID_PRIME(RenderingServer::get_singleton()->occluder_instance_create());
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set_notify_transform(true);
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}
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Occluder::~Occluder() {
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if (_occluder_instance != RID()) {
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RenderingServer::get_singleton()->free(_occluder_instance);
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}
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if (!_shape.is_null()) {
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_shape->unregister_owner(this);
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}
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}
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