pandemonium_engine/modules/steering_ai/proximities/gsai_proximity.cpp
2023-01-13 23:07:52 +01:00

58 lines
1.8 KiB
C++

#include "gsai_proximity.h"
#include "../gsai_steering_agent.h"
Ref<GSAISteeringAgent> GSAIProximity::get_agent() {
return agent;
}
void GSAIProximity::set_agent(const Ref<GSAISteeringAgent> &val) {
agent = val;
}
Vector<Variant> GSAIProximity::get_agents() {
Vector<Variant> r;
for (int i = 0; i < agents.size(); i++) {
r.push_back(agents[i].get_ref_ptr());
}
return r;
}
void GSAIProximity::set_agents(const Vector<Variant> &arr) {
agents.clear();
for (int i = 0; i < arr.size(); i++) {
Ref<GSAISteeringAgent> e = Ref<GSAISteeringAgent>(arr[i]);
agents.push_back(e);
}
}
int GSAIProximity::find_neighbors(const Ref<FuncRef> &callback) {
return call("_find_neighbors", callback);
}
int GSAIProximity::_find_neighbors(Ref<FuncRef> callback) {
return 0;
}
GSAIProximity::GSAIProximity() {
}
GSAIProximity::~GSAIProximity() {
}
void GSAIProximity::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_agent"), &GSAIProximity::get_agent);
ClassDB::bind_method(D_METHOD("set_agent", "value"), &GSAIProximity::set_agent);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "GSAISteeringAgent"), "set_agent", "get_agent");
ClassDB::bind_method(D_METHOD("get_agents"), &GSAIProximity::get_agents);
ClassDB::bind_method(D_METHOD("set_agents", "arr"), &GSAIProximity::set_agents);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "agents", PROPERTY_HINT_NONE, "23/19:GSAISteeringAgent", PROPERTY_USAGE_DEFAULT, "GSAISteeringAgent"), "set_agents", "get_agents");
BIND_VMETHOD(MethodInfo(Variant::INT, "_find_neighbors", PropertyInfo(Variant::OBJECT, "callback", PROPERTY_HINT_RESOURCE_TYPE, "FuncRef")));
ClassDB::bind_method(D_METHOD("find_neighbors", "_callback"), &GSAIProximity::find_neighbors);
ClassDB::bind_method(D_METHOD("_find_neighbors", "_callback"), &GSAIProximity::_find_neighbors);
}