mirror of
https://github.com/Relintai/pandemonium_engine.git
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120 lines
3.8 KiB
XML
120 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Prop2DCache" inherits="Object" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="ensure_materials_loaded">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="load_resource">
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<return type="Resource" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="type_hint" type="String" default="""" />
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<description>
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</description>
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</method>
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<method name="material_add">
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<return type="void" />
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<argument index="0" name="value" type="Material" />
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<description>
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</description>
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</method>
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<method name="material_cache_custom_key_get">
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<return type="Prop2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="material_cache_custom_key_unref">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="material_cache_get">
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<return type="Prop2DMaterialCache" />
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<argument index="0" name="prop" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="material_cache_unref">
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<return type="void" />
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<argument index="0" name="prop" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="material_get">
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<return type="Material" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="material_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="material_remove">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="material_set">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="Material" />
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<description>
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</description>
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</method>
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<method name="materials_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="materials_load">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="tiled_wall_material_cache_get">
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<return type="Prop2DMaterialCache" />
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<argument index="0" name="twd" type="TiledWall2DData" />
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<description>
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</description>
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</method>
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<method name="tiled_wall_material_cache_unref">
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<return type="void" />
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<argument index="0" name="twd" type="TiledWall2DData" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="background_color" type="Color" setter="set_background_color" getter="get_background_color" default="Color( 0, 0, 0, 1 )">
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</member>
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<member name="default_prop_material_cache_class" type="String" setter="set_default_prop_material_cache_class" getter="get_default_prop_material_cache_class" default=""Prop2DMaterialCachePCM"">
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</member>
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<member name="keep_original_atlases" type="bool" setter="set_keep_original_atlases" getter="get_keep_original_atlases" default="false">
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</member>
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<member name="margin" type="int" setter="set_margin" getter="get_margin" default="0">
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</member>
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<member name="material_paths" type="PoolStringArray" setter="material_paths_set" getter="material_paths_get" default="PoolStringArray( )">
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</member>
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<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
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</member>
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<member name="max_atlas_size" type="int" setter="set_max_atlas_size" getter="get_max_atlas_size" default="1024">
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</member>
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<member name="texture_flags" type="int" setter="set_texture_flags" getter="get_texture_flags" default="5">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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