pandemonium_engine/modules/props_2d/doc_classes/PropCache.xml

120 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Prop2DCache" inherits="Object" version="3.5">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="ensure_materials_loaded">
<return type="void" />
<description>
</description>
</method>
<method name="load_resource">
<return type="Resource" />
<argument index="0" name="path" type="String" />
<argument index="1" name="type_hint" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
<method name="material_add">
<return type="void" />
<argument index="0" name="value" type="Material" />
<description>
</description>
</method>
<method name="material_cache_custom_key_get">
<return type="Prop2DMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="material_cache_custom_key_unref">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="material_cache_get">
<return type="Prop2DMaterialCache" />
<argument index="0" name="prop" type="Prop2DData" />
<description>
</description>
</method>
<method name="material_cache_unref">
<return type="void" />
<argument index="0" name="prop" type="Prop2DData" />
<description>
</description>
</method>
<method name="material_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="material_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="material_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="material_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Material" />
<description>
</description>
</method>
<method name="materials_clear">
<return type="void" />
<description>
</description>
</method>
<method name="materials_load">
<return type="void" />
<description>
</description>
</method>
<method name="tiled_wall_material_cache_get">
<return type="Prop2DMaterialCache" />
<argument index="0" name="twd" type="TiledWall2DData" />
<description>
</description>
</method>
<method name="tiled_wall_material_cache_unref">
<return type="void" />
<argument index="0" name="twd" type="TiledWall2DData" />
<description>
</description>
</method>
</methods>
<members>
<member name="background_color" type="Color" setter="set_background_color" getter="get_background_color" default="Color( 0, 0, 0, 1 )">
</member>
<member name="default_prop_material_cache_class" type="String" setter="set_default_prop_material_cache_class" getter="get_default_prop_material_cache_class" default="&quot;Prop2DMaterialCachePCM&quot;">
</member>
<member name="keep_original_atlases" type="bool" setter="set_keep_original_atlases" getter="get_keep_original_atlases" default="false">
</member>
<member name="margin" type="int" setter="set_margin" getter="get_margin" default="0">
</member>
<member name="material_paths" type="PoolStringArray" setter="material_paths_set" getter="material_paths_get" default="PoolStringArray( )">
</member>
<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
</member>
<member name="max_atlas_size" type="int" setter="set_max_atlas_size" getter="get_max_atlas_size" default="1024">
</member>
<member name="texture_flags" type="int" setter="set_texture_flags" getter="get_texture_flags" default="5">
</member>
</members>
<constants>
</constants>
</class>