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canvas_layer.cpp
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
canvas_layer.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
http_request.cpp
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Use a floating-point number for the timeout property in HTTPRequest
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2022-07-27 18:01:11 +02:00 |
http_request.h
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Use a floating-point number for the timeout property in HTTPRequest
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2022-07-27 18:01:11 +02:00 |
instance_placeholder.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
instance_placeholder.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
node.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
node.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
resource_preloader.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
resource_preloader.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
scene_tree.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
scene_tree.h
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
timer.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
timer.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
viewport.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
viewport.h
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Backported: add viewport.get_camera_2d()
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2022-08-12 18:29:04 +02:00 |