mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 15:47:12 +01:00
146 lines
3.7 KiB
C++
146 lines
3.7 KiB
C++
/*
|
|
Copyright (c) 2019 Flairieve
|
|
Copyright (c) 2020-2022 cobrapitz
|
|
Copyright (c) 2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "paint_canvas_layer.h"
|
|
|
|
#include "paint_utilities.h"
|
|
#include "scene/gui/texture_rect.h"
|
|
|
|
bool PaintCanvasLayer::get_visible() {
|
|
return _visible;
|
|
}
|
|
void PaintCanvasLayer::set_visible(const bool vis) {
|
|
_visible = vis;
|
|
texture_rect_ref->set_visible(_visible);
|
|
}
|
|
|
|
void PaintCanvasLayer::create(TextureRect *p_texture_rect_ref, const int width, const int height) {
|
|
texture_rect_ref = p_texture_rect_ref;
|
|
|
|
layer_width = width;
|
|
layer_height = height;
|
|
|
|
image.instance();
|
|
image->create(width, height, false, Image::FORMAT_RGBA8);
|
|
//Color.transparent
|
|
image->fill(Color(1.00, 1.00, 1.00, 0.00));
|
|
update_texture();
|
|
}
|
|
|
|
void PaintCanvasLayer::resize(const int width, const int height) {
|
|
PoolColorArray pixel_colors;
|
|
int prev_width = layer_width;
|
|
int prev_height = layer_height;
|
|
|
|
image->lock();
|
|
|
|
for (int y = 0; y < prev_height; ++y) {
|
|
for (int x = 0; x < prev_width; ++x) {
|
|
pixel_colors.append(image->get_pixel(x, y));
|
|
}
|
|
}
|
|
|
|
image->unlock();
|
|
|
|
layer_width = width;
|
|
layer_height = height;
|
|
|
|
image->create(width, height, false, Image::FORMAT_RGBA8);
|
|
|
|
image->lock();
|
|
|
|
for (int x = 0; x < prev_width; ++x) {
|
|
for (int y = 0; y < prev_height; ++y) {
|
|
if (x >= width || y >= height) {
|
|
continue;
|
|
}
|
|
|
|
image->set_pixel(x, y, pixel_colors[PaintUtilities::to_1D(x, y, prev_width)]);
|
|
}
|
|
}
|
|
|
|
image->unlock();
|
|
|
|
update_texture();
|
|
}
|
|
void PaintCanvasLayer::set_pixel(const int x, const int y, const Color &color) {
|
|
image->lock();
|
|
image->set_pixel(x, y, color);
|
|
image->unlock();
|
|
}
|
|
Color PaintCanvasLayer::get_pixel(const int x, const int y) {
|
|
if (x < 0 || y < 0 || x >= image->get_width() || y >= image->get_height()) {
|
|
return Color();
|
|
}
|
|
|
|
image->lock();
|
|
Color pixel = image->get_pixel(x, y);
|
|
image->unlock();
|
|
|
|
return pixel;
|
|
}
|
|
bool PaintCanvasLayer::validate_pixel_v(const Vector2i &pos) const {
|
|
if (pos.x < 0 || pos.y < 0 || pos.x >= image->get_width() || pos.y >= image->get_height()) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
void PaintCanvasLayer::clear() {
|
|
//Color.transparent
|
|
image->fill(Color(1.00, 1.00, 1.00, 0.00));
|
|
|
|
update_texture();
|
|
}
|
|
void PaintCanvasLayer::update_texture() {
|
|
texture->create_from_image(image, 0);
|
|
|
|
texture_rect_ref->set_texture(texture);
|
|
}
|
|
|
|
void PaintCanvasLayer::toggle_lock() {
|
|
locked = !locked;
|
|
}
|
|
void PaintCanvasLayer::toggle_alpha_locked() {
|
|
alpha_locked = !alpha_locked;
|
|
}
|
|
|
|
PaintCanvasLayer::PaintCanvasLayer() {
|
|
layer_width = 0;
|
|
layer_height = 0;
|
|
_visible = true;
|
|
locked = false;
|
|
alpha_locked = false;
|
|
|
|
texture_rect_ref = nullptr;
|
|
|
|
texture.instance();
|
|
}
|
|
|
|
PaintCanvasLayer::~PaintCanvasLayer() {
|
|
}
|
|
|
|
void PaintCanvasLayer::_bind_methods() {
|
|
}
|