pandemonium_engine/platform/android/java
Relintai 54c49a25a0 Ported: Fix issue preventing the Android Editor from displaying the project content
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
-m4gr3d
30479543b0
2022-08-19 02:23:57 +02:00
..
app Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
editor Fix android editor build. 2022-08-02 16:27:43 +02:00
gradle/wrapper Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
lib Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
nativeSrcsConfigs Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00
scripts Added missing scripts. 2022-07-29 09:22:06 +02:00
build.gradle Added missing scripts. 2022-07-29 09:22:06 +02:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gradlew.bat Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
settings.gradle Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00