mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 09:28:07 +01:00
7d1abdb3db
The `rect` property is only effective if `copy_mode` is Rect.
75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
#ifndef BACKBUFFERCOPY_H
|
|
#define BACKBUFFERCOPY_H
|
|
/*************************************************************************/
|
|
/* back_buffer_copy.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "scene/2d/node_2d.h"
|
|
|
|
class BackBufferCopy : public Node2D {
|
|
GDCLASS(BackBufferCopy, Node2D);
|
|
|
|
public:
|
|
enum CopyMode {
|
|
COPY_MODE_DISABLED,
|
|
COPY_MODE_RECT,
|
|
COPY_MODE_VIEWPORT
|
|
};
|
|
|
|
private:
|
|
Rect2 rect;
|
|
CopyMode copy_mode;
|
|
|
|
void _update_copy_mode();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &p_property) const;
|
|
|
|
public:
|
|
#ifdef TOOLS_ENABLED
|
|
Rect2 _edit_get_rect() const;
|
|
virtual bool _edit_use_rect() const;
|
|
#endif
|
|
|
|
void set_rect(const Rect2 &p_rect);
|
|
Rect2 get_rect() const;
|
|
Rect2 get_anchorable_rect() const;
|
|
|
|
void set_copy_mode(CopyMode p_mode);
|
|
CopyMode get_copy_mode() const;
|
|
|
|
BackBufferCopy();
|
|
~BackBufferCopy();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
|
|
|
|
#endif // BACKBUFFERCOPY_H
|