pandemonium_engine/doc
Pawel Lampe 106c45519b Add ability to bake_navigation_mesh off thread.
This feature makes it possible to workaround problems such as:
 - long baking time due to heavy synchronization when parsing geometry
   from mesh instances
 - crash when freeing `NavigationMeshInstance` while baking
 - errors when actively baking node tree is being detached from the
   scene tree
2022-07-27 14:14:50 +02:00
..
classes Add ability to bake_navigation_mesh off thread. 2022-07-27 14:14:50 +02:00
engine Moved my module specific docs under a new central folder. 2022-03-20 12:30:04 +01:00
tools Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
translations Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
Doxyfile Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
Makefile Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00