pandemonium_engine/platform/android/java
Relintai a3f2631d59 Ported: Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
- m4gr3d
be4b07c3e4
2022-11-13 01:29:17 +01:00
..
app Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
editor Ported: Add cursor shape support for the Android platform - m4gr3d 2022-10-08 19:03:10 +02:00
gradle/wrapper Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
lib Ported: Add double_tap attribute to InputEventScreenTouch 2022-11-13 01:29:17 +01:00
nativeSrcsConfigs Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00
scripts Added missing scripts. 2022-07-29 09:22:06 +02:00
build.gradle Ported: Update the clean task configuration 2022-11-13 00:34:19 +01:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gradlew.bat Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
settings.gradle Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00