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bind
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Added Brenzenham's line algorithm found in the TileMapEditorPlugin to Geometry, and it's binder class.
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2022-11-20 02:33:40 +01:00 |
config
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Ported: Project Manager: Fix hacky code for project rename
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2022-11-30 19:19:02 +01:00 |
containers
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Revert "Backported: RID: Change comparison operators to use RID_Data id instead of address. This should helps making sorting more deterministic in physics and rendering. The same change was done for 4.0 in 4f16397. - akien-mga - 797321fec4 "
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2022-12-12 11:54:51 +01:00 |
crypto
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
error
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Ported: Fix header guard in error_macros.h - madmiraal
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2022-09-16 22:01:08 +02:00 |
input
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Ported: [Web] Add PS3 gamepad mapping for FF+Linux. - Faless
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2022-12-22 16:59:06 +01:00 |
io
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Fix Image::bump_map_to_normal_map incorrectly keeping mipmap flag
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2022-11-30 19:21:11 +01:00 |
log
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
math
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Fix array-bounds warning in BVH
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2022-12-11 19:15:04 +01:00 |
object
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Rename set_indexed & get_child 's params to be clearer
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2022-11-13 00:27:45 +01:00 |
os
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Silence Input.vibrate_handheld() warning as it's already documented
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2022-12-22 14:08:01 +01:00 |
string
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Ported: Fix String::word_wrap() for long words
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2022-11-30 14:57:35 +01:00 |
variant
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VariantParser make readahead optional
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2022-12-22 13:52:51 +01:00 |
core_builders.py
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Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
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2022-03-20 13:30:49 +01:00 |
core_string_names.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
core_string_names.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
global_constants.cpp
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expose additional global enums in 3.x which are available in master
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2022-11-13 00:32:18 +01:00 |
global_constants.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
int_types.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
register_core_types.cpp
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Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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2022-09-10 04:16:50 +02:00 |
register_core_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Add arch flag to assembler to fix build on ARM64 macOS / iOS.
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2022-09-16 21:41:56 +02:00 |
typedefs.h
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
version.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |