mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-28 14:47:13 +01:00
144 lines
4.4 KiB
C++
144 lines
4.4 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "btSubSimplexConvexCast.h"
|
|
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
|
|
|
#include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h"
|
|
#include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h"
|
|
#include "btPointCollector.h"
|
|
#include "LinearMath/btTransformUtil.h"
|
|
|
|
btSubsimplexConvexCast::btSubsimplexConvexCast(const btConvexShape* convexA, const btConvexShape* convexB, btSimplexSolverInterface* simplexSolver)
|
|
: m_simplexSolver(simplexSolver),
|
|
m_convexA(convexA),
|
|
m_convexB(convexB)
|
|
{
|
|
}
|
|
|
|
|
|
bool btSubsimplexConvexCast::calcTimeOfImpact(
|
|
const btTransform& fromA,
|
|
const btTransform& toA,
|
|
const btTransform& fromB,
|
|
const btTransform& toB,
|
|
CastResult& result)
|
|
{
|
|
m_simplexSolver->reset();
|
|
|
|
btVector3 linVelA, linVelB;
|
|
linVelA = toA.getOrigin() - fromA.getOrigin();
|
|
linVelB = toB.getOrigin() - fromB.getOrigin();
|
|
|
|
btScalar lambda = btScalar(0.);
|
|
|
|
btTransform interpolatedTransA = fromA;
|
|
btTransform interpolatedTransB = fromB;
|
|
|
|
///take relative motion
|
|
btVector3 r = (linVelA - linVelB);
|
|
btVector3 v;
|
|
|
|
btVector3 supVertexA = fromA(m_convexA->localGetSupportingVertex(-r * fromA.getBasis()));
|
|
btVector3 supVertexB = fromB(m_convexB->localGetSupportingVertex(r * fromB.getBasis()));
|
|
v = supVertexA - supVertexB;
|
|
int maxIter = result.m_subSimplexCastMaxIterations;
|
|
|
|
btVector3 n;
|
|
n.setValue(btScalar(0.), btScalar(0.), btScalar(0.));
|
|
|
|
btVector3 c;
|
|
|
|
btScalar dist2 = v.length2();
|
|
|
|
|
|
|
|
btVector3 w, p;
|
|
btScalar VdotR;
|
|
|
|
while ((dist2 > result.m_subSimplexCastEpsilon) && maxIter--)
|
|
{
|
|
supVertexA = interpolatedTransA(m_convexA->localGetSupportingVertex(-v * interpolatedTransA.getBasis()));
|
|
supVertexB = interpolatedTransB(m_convexB->localGetSupportingVertex(v * interpolatedTransB.getBasis()));
|
|
w = supVertexA - supVertexB;
|
|
|
|
btScalar VdotW = v.dot(w);
|
|
|
|
if (lambda > btScalar(1.0))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (VdotW > btScalar(0.))
|
|
{
|
|
VdotR = v.dot(r);
|
|
|
|
if (VdotR >= -(SIMD_EPSILON * SIMD_EPSILON))
|
|
return false;
|
|
else
|
|
{
|
|
lambda = lambda - VdotW / VdotR;
|
|
//interpolate to next lambda
|
|
// x = s + lambda * r;
|
|
interpolatedTransA.getOrigin().setInterpolate3(fromA.getOrigin(), toA.getOrigin(), lambda);
|
|
interpolatedTransB.getOrigin().setInterpolate3(fromB.getOrigin(), toB.getOrigin(), lambda);
|
|
//m_simplexSolver->reset();
|
|
//check next line
|
|
w = supVertexA - supVertexB;
|
|
|
|
n = v;
|
|
}
|
|
}
|
|
///Just like regular GJK only add the vertex if it isn't already (close) to current vertex, it would lead to divisions by zero and NaN etc.
|
|
if (!m_simplexSolver->inSimplex(w))
|
|
m_simplexSolver->addVertex(w, supVertexA, supVertexB);
|
|
|
|
if (m_simplexSolver->closest(v))
|
|
{
|
|
dist2 = v.length2();
|
|
|
|
//todo: check this normal for validity
|
|
//n=v;
|
|
//printf("V=%f , %f, %f\n",v[0],v[1],v[2]);
|
|
//printf("DIST2=%f\n",dist2);
|
|
//printf("numverts = %i\n",m_simplexSolver->numVertices());
|
|
}
|
|
else
|
|
{
|
|
dist2 = btScalar(0.);
|
|
}
|
|
}
|
|
|
|
//int numiter = MAX_ITERATIONS - maxIter;
|
|
// printf("number of iterations: %d", numiter);
|
|
|
|
//don't report a time of impact when moving 'away' from the hitnormal
|
|
|
|
result.m_fraction = lambda;
|
|
if (n.length2() >= (SIMD_EPSILON * SIMD_EPSILON))
|
|
result.m_normal = n.normalized();
|
|
else
|
|
result.m_normal = btVector3(btScalar(0.0), btScalar(0.0), btScalar(0.0));
|
|
|
|
//don't report time of impact for motion away from the contact normal (or causes minor penetration)
|
|
if (result.m_normal.dot(r) >= -result.m_allowedPenetration)
|
|
return false;
|
|
|
|
btVector3 hitA, hitB;
|
|
m_simplexSolver->compute_points(hitA, hitB);
|
|
result.m_hitPoint = hitB;
|
|
return true;
|
|
}
|