pandemonium_engine/misc/scripts_app/build.config.example

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# Copyright (c) 2019-2021 Péter Magyar
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# Rename this file to build.config to use it
# Lines starting with # are comments. (Only works at the start of the line!)
# Note:
# ~ will be converted to %userprofile% on windows
# / will be converted to \ on windows
# so you don't have to worry about it
# Visual studio related setup:
visual_studio_call_vcvarsall True
visual_studio_vcvarsall_path C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat
visual_studio_arch amd64
# You can export variables with the export keyword
# You can run commands with the run keywords
# <export/run> <target platform> <exported variable/command>
# available export/run targets: global, linux, windows, android, javascript
export global SCONS_CACHE=~/.scons_cache
export global SCONS_CACHE_LIMIT=5000
export android ANDROID_HOME=~/SDKs/Android/SDK
export android ANDROID_SDK_ROOT=~/SDKs/Android/SDK
run javascript source ~/SDKs/emsdk/emsdk_env.sh