mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 09:28:07 +01:00
80 lines
3.3 KiB
C++
80 lines
3.3 KiB
C++
#ifndef EDITOR_SUB_SCENE_H
|
|
#define EDITOR_SUB_SCENE_H
|
|
|
|
/*************************************************************************/
|
|
/* editor_sub_scene.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "scene/gui/dialogs.h"
|
|
|
|
#include "core/containers/list.h"
|
|
#include "core/object/object.h"
|
|
#include "core/string/ustring.h"
|
|
|
|
class EditorFileDialog;
|
|
class LineEdit;
|
|
class Node;
|
|
class Tree;
|
|
class TreeItem;
|
|
|
|
class EditorSubScene : public ConfirmationDialog {
|
|
GDCLASS(EditorSubScene, ConfirmationDialog);
|
|
|
|
List<Node *> selection;
|
|
LineEdit *path;
|
|
Tree *tree;
|
|
Node *scene;
|
|
bool is_root;
|
|
|
|
EditorFileDialog *file_dialog;
|
|
|
|
void _fill_tree(Node *p_node, TreeItem *p_parent);
|
|
void _selected_changed();
|
|
void _item_multi_selected(Object *p_object, int p_cell, bool p_selected);
|
|
void _remove_selection_child(Node *p_node);
|
|
void _reown(Node *p_node, List<Node *> *p_to_reown);
|
|
|
|
void ok_pressed();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
void _path_browse();
|
|
void _path_selected(const String &p_path);
|
|
void _path_changed(const String &p_path);
|
|
|
|
public:
|
|
void move(Node *p_new_parent, Node *p_new_owner);
|
|
void clear();
|
|
EditorSubScene();
|
|
};
|
|
|
|
#endif // EDITOR_SUB_SCENE_H
|