/*************************************************************************/
/*  ess_entity_spawner.cpp                                               */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
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/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
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/* The above copyright notice and this permission notice shall be        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/*************************************************************************/

#include "ess_entity_spawner.h"

#include "../singletons/ess.h"

#include "../utility/entity_create_info.h"

_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn(Ref<EntityCreateInfo> info) {
	if (has_method("_request_entity_spawn"))
		call("_request_entity_spawn", info);

	emit_signal("on_entity_spawn", info);
}
_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn_deferred(Ref<EntityCreateInfo> info) {
	call_deferred("request_entity_spawn", info);
}

ESSEntitySpawner::ESSEntitySpawner() {
	if (ESS::get_singleton()) {
		ESS::get_singleton()->set_entity_spawner(this);
	}
}

ESSEntitySpawner::~ESSEntitySpawner() {
	if (ESS::get_singleton() && ESS::get_singleton()->get_entity_spawner() == this) {
		ESS::get_singleton()->set_entity_spawner(NULL);
	}
}

void ESSEntitySpawner::_bind_methods() {
	BIND_VMETHOD(MethodInfo("_request_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
	ADD_SIGNAL(MethodInfo("on_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));

	ClassDB::bind_method(D_METHOD("request_entity_spawn", "info"), &ESSEntitySpawner::request_entity_spawn);
	ClassDB::bind_method(D_METHOD("request_entity_spawn_deferred", "info"), &ESSEntitySpawner::request_entity_spawn_deferred);
}