#ifndef RECT_ACTION_H #define RECT_ACTION_H /* Copyright (c) 2019 Flairieve Copyright (c) 2020-2022 cobrapitz Copyright (c) 2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "paint_action.h" class PaintCanvasOld; class RectAction : public PaintAction { GDCLASS(RectAction, PaintAction); public: Vector2i get_mouse_start_pos(); void set_mouse_start_pos(const Vector2i &val); bool get_mouse_start_pos_set(); void set_mouse_start_pos_set(const bool val); void do_action_old(PaintCanvasOld *canvas, const Array &data); void commit_action_old(PaintCanvasOld *canvas); void _do_action(const Array &data); void _commit_action(); bool _can_commit(); RectAction(); ~RectAction(); Vector2i mouse_start_pos; bool mouse_start_pos_set; protected: static void _bind_methods(); }; #endif