#ifndef MM_SDF3D_TF_TRANSLATE_H #define MM_SDF3D_TF_TRANSLATE_H #include "../mm_node.h" #include "../mm_node_universal_property.h" class MMSdf3dTfTranslate : public MMNode { GDCLASS(MMSdf3dTfTranslate, MMNode); public: Ref get_input(); void set_input(const Ref &val); Ref get_output(); void set_output(const Ref &val); Vector3 get_translation(); void set_translation(const Vector3 &val); void _init_properties(); void _register_methods(MMGraphNode *mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); void on_input_changed(); MMSdf3dTfTranslate(); ~MMSdf3dTfTranslate(); protected: static void _bind_methods(); Ref input; Ref output; Vector3 translation; }; #endif