<?xml version="1.0" encoding="UTF-8" ?> <class name="GSAIKinematicBody3DAgent" inherits="GSAISpecializedAgent" version="4.2"> <brief_description> A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody. </brief_description> <description> A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="body" type="KinematicBody" setter="set_body" getter="get_body"> The KinematicBody to keep track of. </member> <member name="movement_type" type="int" setter="set_movement_type" getter="get_movement_type" default="0"> SLIDE uses move_and_slide. COLLIDE uses move_and_collide. POSITION changes the global_position directly. </member> </members> <constants> <constant name="SLIDE" value="0" enum="MovementType"> </constant> <constant name="COLLIDE" value="1" enum="MovementType"> </constant> <constant name="POSITION" value="2" enum="MovementType"> </constant> </constants> </class>