<?xml version="1.0" encoding="UTF-8" ?>
<class name="GSAIKinematicBody3DAgent" inherits="GSAISpecializedAgent" version="4.2">
	<brief_description>
		A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody.
	</brief_description>
	<description>
		A specialized steering agent that updates itself every frame so the user does not have to using a KinematicBody.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="body" type="KinematicBody" setter="set_body" getter="get_body">
			The KinematicBody to keep track of.
		</member>
		<member name="movement_type" type="int" setter="set_movement_type" getter="get_movement_type" default="0">
			SLIDE uses move_and_slide.
			COLLIDE uses move_and_collide.
			POSITION changes the global_position directly.
		</member>
	</members>
	<constants>
		<constant name="SLIDE" value="0" enum="MovementType">
		</constant>
		<constant name="COLLIDE" value="1" enum="MovementType">
		</constant>
		<constant name="POSITION" value="2" enum="MovementType">
		</constant>
	</constants>
</class>