#ifndef CRAFT_RECIPE_H
#define CRAFT_RECIPE_H

/*************************************************************************/
/*  craft_recipe.h                                                       */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "core/containers/vector.h"
#include "core/object/resource.h"
#include "core/string/ustring.h"

#include "item_template.h"

#include "craft_recipe_helper.h"

class CraftRecipe : public Resource {
	GDCLASS(CraftRecipe, Resource);

public:
	static const String BINDING_STRING_CRAFT_CATEGORIES;
	static const String BINDING_STRING_CRAFT_SUB_CATEGORIES;

	enum CraftCategories {
		CRAFT_CATEGORY_NONE,
		CRAFT_CATEGORY_ALCHEMY,
		CRAFT_CATEGORY_SMITHING,
		CRAFT_CATEGORY_TAILORING,
		CRAFT_CATEGORY_ENCHANTING,
		CRAFT_CATEGORY_ENGINEERING,
	};

	enum CraftSubCategories {
		CRAFT_SUB_CATEGORY_NONE,
		CRAFT_SUB_CATEGORY_POTIONS,
	};

public:
	int get_id() const;
	void set_id(const int value);

	CraftCategories get_category() const;
	void set_category(const CraftCategories value);

	CraftSubCategories get_sub_category() const;
	void set_sub_category(const CraftSubCategories value);

	//Tools
	Ref<CraftRecipeHelper> get_required_tool(int index);
	void set_required_tool(const int index, const Ref<CraftRecipeHelper> &value);

	int get_required_tools_count() const;
	void set_required_tools_count(const int value);

	//Materials
	Ref<CraftRecipeHelper> get_required_material(const int index);
	void set_required_material(const int index, const Ref<CraftRecipeHelper> &value);

	int get_required_materials_count() const;
	void set_required_materials_count(const int value);

	//Item
	Ref<CraftRecipeHelper> get_item();
	void set_item(const Ref<CraftRecipeHelper> &value);

	CraftRecipe();
	~CraftRecipe();

protected:
	static void _bind_methods();
	void _validate_property(PropertyInfo &property) const;

private:
	enum {
		MAX_REQUIRED_MATERIALS = 6, //Increase if necessary, should be enough for now
		MAX_REQUIRED_TOOLS = 6 //Increase if necessary, should be enough for now
	};

	int _id;
	String _text_name;

	CraftCategories _category;
	CraftSubCategories _sub_category;

	int _required_tools_count;
	Ref<CraftRecipeHelper> _required_tools[MAX_REQUIRED_TOOLS];

	int _required_materials_count;
	Ref<CraftRecipeHelper> _required_materials[MAX_REQUIRED_MATERIALS];

	Ref<CraftRecipeHelper> _item;
};

VARIANT_ENUM_CAST(CraftRecipe::CraftSubCategories);
VARIANT_ENUM_CAST(CraftRecipe::CraftCategories);

#endif