#ifndef MM_CIRCLE_MAP_H #define MM_CIRCLE_MAP_H #include "../mm_node.h" #include "../mm_node_universal_property.h" class MMCircleMap : public MMNode { GDCLASS(MMCircleMap, MMNode); public: Ref get_image(); void set_image(const Ref &val); Ref get_input(); void set_input(const Ref &val); float get_radius() const; void set_radius(const float val); int get_repeat() const; void set_repeat(const int val); void _init_properties(); void _register_methods(MMGraphNode *mm_graph_node); void _render(const Ref &material); Color _get_value_for(const Vector2 &uv, const int pseed); MMCircleMap(); ~MMCircleMap(); protected: static void _bind_methods(); Ref image; Ref input; float radius = 1; int repeat = 1; }; #endif