#include "paint_project.h" #include "../ui/paint_canvas_background.h" #include "../ui/paint_visual_grid.h" #include "core/config/project_settings.h" #include "core/config/engine.h" String PaintProject::get_save_file_name() { return _save_file_name; } void PaintProject::set_save_file_name(const String &fn) { _save_file_name = fn; } Color PaintProject::get_current_color() { return _current_color; } void PaintProject::set_current_color(const Color &color) { _current_color = color; emit_signal("current_color_changed", _current_color); } void PaintProject::add_preset_color(const Color &color) { _color_presets.push_back(color); emit_signal("color_presets_changed"); } void PaintProject::remove_preset_color(const int index) { ERR_FAIL_INDEX(index, _color_presets.size()); _color_presets.remove(index); emit_signal("color_presets_changed"); } Color PaintProject::get_preset_color(const int index) { ERR_FAIL_INDEX_V(index, _color_presets.size(), Color()); return _color_presets.get(index); } void PaintProject::set_preset_color(const int index, const Color &color) { ERR_FAIL_INDEX(index, _color_presets.size()); _color_presets.set(index, color); emit_signal("color_presets_changed"); } int PaintProject::get_preset_color_count() { return _color_presets.size(); } PoolColorArray PaintProject::get_color_presets() { return _color_presets; } void PaintProject::set_color_presets(const PoolColorArray &colors) { _color_presets = colors; emit_signal("color_presets_changed"); } void PaintProject::set_colors_as_default() { if (ProjectSettings::get_singleton()) { ProjectSettings::get_singleton()->set_setting("paint/color_presets/colors", _color_presets); } } void PaintProject::_save_image() { ERR_FAIL_COND(_save_file_name.empty()); //create image //collect and merge in all images returned by _get_save_image() in each PaintNode child //save image } void PaintProject::add_paint_canvas_backgorund() { PaintCanvasBackground *bg = memnew(PaintCanvasBackground); add_child(bg); move_child(bg, 0); if (Engine::get_singleton()->is_editor_hint()) { bg->set_owner(get_tree()->get_edited_scene_root()); } } void PaintProject::add_paint_visual_grid() { PaintVisualGrid *grid = memnew(PaintVisualGrid); add_child(grid); move_child(grid, 0); if (Engine::get_singleton()->is_editor_hint()) { grid->set_owner(get_tree()->get_edited_scene_root()); } } PaintProject::PaintProject() { _current_color = Color(1, 1, 1, 1); } PaintProject::~PaintProject() { } void PaintProject::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { if (_color_presets.size() == 0) { if (ProjectSettings::get_singleton()->has_setting("paint/color_presets/colors")) { _color_presets = ProjectSettings::get_singleton()->get_setting("paint/color_presets/colors"); } } } } void PaintProject::_bind_methods() { ADD_SIGNAL(MethodInfo("current_color_changed", PropertyInfo(Variant::COLOR, "color"))); ADD_SIGNAL(MethodInfo("color_presets_changed")); ClassDB::bind_method(D_METHOD("get_save_file_name"), &PaintProject::get_save_file_name); ClassDB::bind_method(D_METHOD("set_save_file_name", "size"), &PaintProject::set_save_file_name); ADD_PROPERTY(PropertyInfo(Variant::STRING, "save_file_name"), "set_save_file_name", "get_save_file_name"); ADD_PROPERTY(PropertyInfo(Variant::NIL, "run_save_image", PROPERTY_HINT_BUTTON, "save_image"), "", ""); ClassDB::bind_method(D_METHOD("get_current_color"), &PaintProject::get_current_color); ClassDB::bind_method(D_METHOD("set_current_color", "size"), &PaintProject::set_current_color); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "current_color"), "set_current_color", "get_current_color"); ClassDB::bind_method(D_METHOD("add_preset_color", "color"), &PaintProject::add_preset_color); ClassDB::bind_method(D_METHOD("remove_preset_color", "index"), &PaintProject::remove_preset_color); ClassDB::bind_method(D_METHOD("get_preset_color", "index"), &PaintProject::get_preset_color); ClassDB::bind_method(D_METHOD("set_preset_color", "index", "color"), &PaintProject::set_preset_color); ClassDB::bind_method(D_METHOD("get_preset_color_count"), &PaintProject::get_preset_color_count); ClassDB::bind_method(D_METHOD("get_color_presets"), &PaintProject::get_color_presets); ClassDB::bind_method(D_METHOD("set_color_presets", "colors"), &PaintProject::set_color_presets); ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "color_presets"), "set_color_presets", "get_color_presets"); ClassDB::bind_method(D_METHOD("set_colors_as_default"), &PaintProject::set_colors_as_default); ADD_PROPERTY(PropertyInfo(Variant::NIL, "run_set_colors_as_default", PROPERTY_HINT_BUTTON, "set_colors_as_default"), "", ""); ClassDB::bind_method(D_METHOD("add_paint_canvas_backgorund"), &PaintProject::add_paint_canvas_backgorund); ClassDB::bind_method(D_METHOD("add_paint_visual_grid"), &PaintProject::add_paint_visual_grid); ADD_PROPERTY(PropertyInfo(Variant::NIL, "run_add_paint_visual_grid", PROPERTY_HINT_BUTTON, "add_paint_visual_grid"), "", ""); ADD_PROPERTY(PropertyInfo(Variant::NIL, "run_add_paint_canvas_backgorund", PROPERTY_HINT_BUTTON, "add_paint_canvas_backgorund"), "", ""); }