<?xml version="1.0" encoding="UTF-8" ?> <class name="LootDataBase" inherits="Resource" version="3.5"> <brief_description> Base class for storing loot information for entities. </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="_get_loot" qualifiers="virtual"> <return type="Array" /> <description> </description> </method> <method name="get_item" qualifiers="const"> <return type="ItemTemplate" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_item_chance" qualifiers="const"> <return type="float" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_loot"> <return type="Array" /> <description> </description> </method> <method name="get_loot_db" qualifiers="const"> <return type="LootDataBase" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_loot_db_chance" qualifiers="const"> <return type="float" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="set_item"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="value" type="ItemTemplate" /> <description> </description> </method> <method name="set_item_chance"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="value" type="float" /> <description> </description> </method> <method name="set_loot_db"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="value" type="LootDataBase" /> <description> </description> </method> <method name="set_loot_db_chance"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="value" type="float" /> <description> </description> </method> </methods> <members> <member name="items_size" type="int" setter="set_items_size" getter="get_items_size" default="0"> </member> <member name="loot_db_size" type="int" setter="set_loot_db_size" getter="get_loot_db_size" default="0"> </member> </members> <constants> </constants> </class>