<?xml version="1.0" encoding="UTF-8" ?>
<class name="EntitySkill" inherits="Resource" version="4.4">
	<brief_description>
		Contains runtime skill data for an [Entity].
	</brief_description>
	<description>
		Skills can be things like axes. You can change values for these using scripts.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_from_dict" qualifiers="virtual">
			<return type="void" />
			<argument index="0" name="dict" type="Dictionary" />
			<description>
			</description>
		</method>
		<method name="_to_dict" qualifiers="virtual">
			<return type="Dictionary" />
			<description>
			</description>
		</method>
		<method name="from_dict">
			<return type="void" />
			<argument index="0" name="dict" type="Dictionary" />
			<description>
			</description>
		</method>
		<method name="to_dict">
			<return type="Dictionary" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="current" type="int" setter="set_current" getter="get_current" default="0">
		</member>
		<member name="disabled" type="bool" setter="set_disabled" getter="get_disabled" default="false">
		</member>
		<member name="max" type="int" setter="set_max" getter="get_max" default="0">
		</member>
		<member name="skill" type="EntitySkillData" setter="set_skill" getter="get_skill">
		</member>
		<member name="skill_id" type="int" setter="set_skill_id" getter="get_skill_id" default="0">
		</member>
	</members>
	<signals>
		<signal name="current_changed">
			<argument index="0" name="skill" type="EntitySkill" />
			<description>
			</description>
		</signal>
		<signal name="max_changed">
			<argument index="0" name="skill" type="EntitySkill" />
			<description>
			</description>
		</signal>
		<signal name="skill_changed">
			<argument index="0" name="skill" type="EntitySkill" />
			<description>
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>