<?xml version="1.0" encoding="UTF-8" ?> <class name="EntitySkill" inherits="Resource" version="4.4"> <brief_description> Contains runtime skill data for an [Entity]. </brief_description> <description> Skills can be things like axes. You can change values for these using scripts. </description> <tutorials> </tutorials> <methods> <method name="_from_dict" qualifiers="virtual"> <return type="void" /> <argument index="0" name="dict" type="Dictionary" /> <description> </description> </method> <method name="_to_dict" qualifiers="virtual"> <return type="Dictionary" /> <description> </description> </method> <method name="from_dict"> <return type="void" /> <argument index="0" name="dict" type="Dictionary" /> <description> </description> </method> <method name="to_dict"> <return type="Dictionary" /> <description> </description> </method> </methods> <members> <member name="current" type="int" setter="set_current" getter="get_current" default="0"> </member> <member name="disabled" type="bool" setter="set_disabled" getter="get_disabled" default="false"> </member> <member name="max" type="int" setter="set_max" getter="get_max" default="0"> </member> <member name="skill" type="EntitySkillData" setter="set_skill" getter="get_skill"> </member> <member name="skill_id" type="int" setter="set_skill_id" getter="get_skill_id" default="0"> </member> </members> <signals> <signal name="current_changed"> <argument index="0" name="skill" type="EntitySkill" /> <description> </description> </signal> <signal name="max_changed"> <argument index="0" name="skill" type="EntitySkill" /> <description> </description> </signal> <signal name="skill_changed"> <argument index="0" name="skill" type="EntitySkill" /> <description> </description> </signal> </signals> <constants> </constants> </class>