#ifndef OS_X11_H #define OS_X11_H /*************************************************************************/ /* os_x11.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "context_gl_x11.h" #include "core/containers/local_vector.h" #include "core/input/input.h" #include "crash_handler_x11.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "main/input_default.h" #include "power_x11.h" #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" #include "servers/rendering_server.h" #include #include #include #include #include // Hints for X11 fullscreen typedef struct { unsigned long flags; unsigned long functions; unsigned long decorations; long inputMode; unsigned long status; } Hints; typedef struct _xrr_monitor_info { Atom name; Bool primary; Bool automatic; int noutput; int x; int y; int width; int height; int mwidth; int mheight; RROutput *outputs; } xrr_monitor_info; #undef CursorShape class OS_X11 : public OS_Unix { Atom wm_delete; Atom xdnd_enter; Atom xdnd_position; Atom xdnd_status; Atom xdnd_action_copy; Atom xdnd_drop; Atom xdnd_finished; Atom xdnd_selection; Atom requested; int xdnd_version; #if defined(OPENGL_ENABLED) ContextGL_X11 *context_gl; #endif //Rasterizer *rasterizer; RenderingServer *rendering_server; VideoMode current_videomode; List args; Window x11_window; Window xdnd_source_window; MainLoop *main_loop; ::Display *x11_display; char *xmbstring; int xmblen; unsigned long last_timestamp; ::Time last_keyrelease_time; ::XIC xic; ::XIM xim; ::XIMStyle xim_style; static void xim_destroy_callback(::XIM im, ::XPointer client_data, ::XPointer call_data); // IME bool im_active; Vector2 im_position; Vector2 last_position_before_fs; Size2 min_size; Size2 max_size; Point2 last_mouse_pos; bool last_mouse_pos_valid; Point2i last_click_pos; uint64_t last_click_ms; int last_click_button_index; uint32_t last_button_state; struct { int opcode; Vector touch_devices; RBMap absolute_devices; RBMap pen_pressure_range; RBMap pen_tilt_x_range; RBMap pen_tilt_y_range; RBMap pen_inverted_devices; XIEventMask all_event_mask; XIEventMask all_master_event_mask; RBMap state; double pressure; bool pressure_supported; bool pen_inverted; Vector2 tilt; Vector2 mouse_pos_to_filter; Vector2 relative_motion; Vector2 raw_pos; Vector2 old_raw_pos; ::Time last_relative_time; } xi; bool refresh_device_info(); unsigned int get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); void get_key_modifier_state(unsigned int p_x11_state, Ref state); void flush_mouse_motion(); MouseMode mouse_mode; Point2i center; void _handle_key_event(XKeyEvent *p_event, LocalVector &p_events, uint32_t &p_event_index, bool p_echo = false); Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; String _get_clipboard_impl(Atom p_source, Window x11_window, Atom target) const; String _get_clipboard(Atom p_source, Window x11_window) const; void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; mutable Mutex events_mutex; Thread events_thread; bool events_thread_done = false; LocalVector polled_events; static void _poll_events_thread(void *ud); bool _wait_for_events() const; void _poll_events(); void _check_pending_events(LocalVector &r_events); static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); void process_xevents(); virtual void delete_main_loop(); bool force_quit; bool minimized; bool window_has_focus; bool do_mouse_warp; const char *cursor_theme; int cursor_size; XcursorImage *img[CURSOR_MAX]; Cursor cursors[CURSOR_MAX]; Cursor null_cursor; CursorShape current_cursor; RBMap> cursors_cache; InputDefault *input; #ifdef JOYDEV_ENABLED JoypadLinux *joypad; #endif #ifdef ALSA_ENABLED AudioDriverALSA driver_alsa; #endif #ifdef ALSAMIDI_ENABLED MIDIDriverALSAMidi driver_alsamidi; #endif #ifdef PULSEAUDIO_ENABLED AudioDriverPulseAudio driver_pulseaudio; #endif PowerX11 *power_manager; bool layered_window; CrashHandler crash_handler; int video_driver_index; bool maximized; bool window_focused; //void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); void set_wm_above(bool p_enabled); typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); xrr_get_monitors_t xrr_get_monitors; xrr_free_monitors_t xrr_free_monitors; void *xrandr_handle; Bool xrandr_ext_ok; protected: virtual int get_current_video_driver() const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); virtual bool is_offscreen_gl_available() const; virtual void set_offscreen_gl_current(bool p_current); virtual void set_main_loop(MainLoop *p_main_loop); void _window_changed(XEvent *event); bool window_maximize_check(const char *p_atom_name) const; bool window_fullscreen_check() const; bool is_window_maximize_allowed() const; public: virtual String get_name() const; virtual void set_cursor_shape(CursorShape p_shape); virtual CursorShape get_cursor_shape() const; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); void set_mouse_mode(MouseMode p_mode); MouseMode get_mouse_mode() const; virtual void warp_mouse_position(const Point2 &p_to); virtual Point2 get_mouse_position() const; virtual int get_mouse_button_state() const; virtual void set_window_title(const String &p_title); virtual void set_window_mouse_passthrough(const PoolVector2Array &p_region); virtual void set_icon(const Ref &p_icon); virtual MainLoop *get_main_loop() const; virtual uint64_t get_embedded_pck_offset() const; virtual bool can_draw() const; virtual void set_clipboard(const String &p_text); virtual String get_clipboard() const; virtual void release_rendering_thread(); virtual void make_rendering_thread(); virtual void swap_buffers(); virtual String get_config_path() const; virtual String get_data_path() const; virtual String get_cache_path() const; virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const; virtual Error shell_open(String p_uri); virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const; virtual int get_screen_count() const; virtual int get_current_screen() const; virtual void set_current_screen(int p_screen); virtual Point2 get_screen_position(int p_screen = -1) const; virtual Size2 get_screen_size(int p_screen = -1) const; virtual int get_screen_dpi(int p_screen = -1) const; virtual float get_screen_refresh_rate(int p_screen = -1) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2 &p_position); virtual Size2 get_window_size() const; virtual Size2 get_real_window_size() const; virtual Size2 get_max_window_size() const; virtual Size2 get_min_window_size() const; virtual void set_min_window_size(const Size2 p_size); virtual void set_max_window_size(const Size2 p_size); virtual void set_window_size(const Size2 p_size); virtual void set_window_fullscreen(bool p_enabled); virtual bool is_window_fullscreen() const; virtual void set_window_resizable(bool p_enabled); virtual bool is_window_resizable() const; virtual void set_window_minimized(bool p_enabled); virtual bool is_window_minimized() const; virtual void set_window_maximized(bool p_enabled); virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; virtual bool is_window_focused() const; virtual void request_attention(); virtual void *get_native_handle(int p_handle_type); virtual void set_borderless_window(bool p_borderless); virtual bool get_borderless_window(); virtual bool get_window_per_pixel_transparency_enabled() const; virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); virtual void set_ime_active(const bool p_active); virtual void set_ime_position(const Point2 &p_pos); virtual String get_unique_id() const; virtual String get_processor_name() const; virtual void move_window_to_foreground(); virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual bool is_joy_known(int p_device); virtual String get_joy_guid(int p_device) const; virtual void set_context(int p_context); virtual void _set_use_vsync(bool p_enable); //virtual bool is_vsync_enabled() const; virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); virtual bool _check_internal_feature_support(const String &p_feature); virtual void force_process_input(); void main_run(); void disable_crash_handler(); bool is_disable_crash_handler() const; virtual Error move_to_trash(const String &p_path); virtual LatinKeyboardVariant get_latin_keyboard_variant() const; virtual int keyboard_get_layout_count() const; virtual int keyboard_get_current_layout() const; virtual void keyboard_set_current_layout(int p_index); virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const; virtual uint32_t keyboard_get_scancode_from_physical(uint32_t p_scancode) const; void update_real_mouse_position(); OS_X11(); }; #endif