#ifndef WEB_SERVER_SIMPLE_H
#define WEB_SERVER_SIMPLE_H

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/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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#include "core/io/image_loader.h"
#include "core/io/json.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "core/os/mutex.h"

#include "modules/web/http/web_server.h"

#include "core/config/project_settings.h"

class HTTPServerSimple;

class WebServerSimple : public WebServer {
	GDCLASS(WebServerSimple, WebServer);

public:
	int get_bind_port();
	void set_bind_port(const int val);

	String get_bind_host();
	void set_bind_host(const String &val);

	bool get_use_ssl();
	void set_use_ssl(const bool val);

	String get_ssl_key();
	void set_ssl_key(const String &val);

	String get_ssl_cert();
	void set_ssl_cert(const String &val);

	bool get_use_poll_thread();
	void set_use_poll_thread(const bool val);

	bool get_use_worker_threads();
	void set_use_worker_threads(const bool val);

	int get_worker_thread_count();
	void set_worker_thread_count(const int val);

	void add_mime_type(const String &file_extension, const String &mime_type);
	void remove_mime_type(const String &file_extension);

	bool is_running() const;

	void _start();
	void _stop();

	WebServerSimple();
	~WebServerSimple();

protected:
	void _notification(int p_what);

	static void _bind_methods();

	int _bind_port;
	String _bind_host;

	//TODO add binds to set path
	bool _use_ssl;
	String _ssl_key;
	String _ssl_cert;

	bool _use_poll_thread;
	bool _use_worker_threads;
	int _worker_thread_count;

	bool _single_threaded_poll;

	Ref<HTTPServerSimple> _server;
	bool _server_quit;
	Mutex _server_lock;
	Thread *_poll_thread;
	bool _running;

	static void _server_thread_poll(void *data);
};

#endif