<?xml version="1.0" encoding="UTF-8" ?> <class name="AuraData" inherits="Resource" version="3.5"> <brief_description> Stores an [Aura]'s runtime data on an [Entity]. </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="_from_dict" qualifiers="virtual"> <return type="void" /> <argument index="0" name="dict" type="Dictionary" /> <description> </description> </method> <method name="_from_send_array" qualifiers="virtual"> <return type="void" /> <argument index="0" name="arr" type="Array" /> <description> </description> </method> <method name="_to_dict" qualifiers="virtual"> <return type="Dictionary" /> <description> </description> </method> <method name="_to_send_array" qualifiers="virtual"> <return type="Array" /> <description> </description> </method> <method name="from_dict"> <return type="void" /> <argument index="0" name="dict" type="Dictionary" /> <description> </description> </method> <method name="from_send_array"> <return type="void" /> <argument index="0" name="arr" type="Array" /> <description> </description> </method> <method name="refresh"> <return type="void" /> <argument index="0" name="remaining" type="float" /> <description> </description> </method> <method name="set_remaining_absorb"> <return type="void" /> <argument index="0" name="value" type="int" /> <description> </description> </method> <method name="to_dict"> <return type="Dictionary" /> <description> </description> </method> <method name="to_send_array"> <return type="Array" /> <description> </description> </method> </methods> <members> <member name="aura" type="Spell" setter="set_aura" getter="get_aura"> </member> <member name="aura_id" type="int" setter="set_aura_id" getter="get_aura_id" default="0"> </member> <member name="caster" type="Entity" setter="caster_set" getter="caster_get"> </member> <member name="caster_path" type="NodePath" setter="caster_set_path" getter="caster_get_path" default="NodePath("")"> </member> <member name="damage" type="int" setter="damage_set" getter="damage_get" default="0"> </member> <member name="damage_count" type="float" setter="damage_set_count" getter="damage_get_count" default="0.0"> </member> <member name="damage_taken" type="int" setter="damage_set_taken" getter="damage_get_taken" default="0"> </member> <member name="heal" type="int" setter="heal_set" getter="heal_get" default="0"> </member> <member name="is_timed" type="bool" setter="set_is_timed" getter="get_is_timed" default="false"> </member> <member name="owner" type="Entity" setter="set_owner" getter="get_owner"> </member> <member name="remaining_absorb" type="int" setter="heal_set" getter="get_remaining_absorb" default="0"> </member> <member name="remaining_time" type="float" setter="set_remaining_time" getter="get_remaining_time" default="0.0"> </member> <member name="slow" type="float" setter="set_slow" getter="get_slow" default="0.0"> </member> <member name="tick" type="float" setter="set_tick" getter="get_tick" default="0.0"> </member> <member name="time_since_last_tick" type="float" setter="set_time_since_last_tick" getter="get_time_since_last_tick" default="0.0"> </member> <member name="unhandled_ticks" type="int" setter="set_unhandled_ticks" getter="get_unhandled_ticks" default="0"> </member> </members> <constants> </constants> </class>