#ifndef HTML_PARSER_H
#define HTML_PARSER_H
#include "core/ustring.h"
#include "core/vector.h"
#include "core/reference.h"
class HTMLParserAttribute : public Reference {
GDCLASS(HTMLParserAttribute, Reference);
public:
String attribute;
String data;
bool single;
bool match_attrib(const String &attrib);
bool match_data(const String &d);
bool match_data(const Vector &d);
bool contains_data(const String &d);
String convert_to_string() const;
void print() const;
HTMLParserAttribute();
virtual ~HTMLParserAttribute();
};
class HTMLParserTag : public Reference {
GDCLASS(HTMLParserTag, Reference);
public:
enum HTMLParserTagType {
HTML_PARSER_TAG_TYPE_NONE = 0,
HTML_PARSER_TAG_TYPE_OPENING_TAG,
HTML_PARSER_TAG_TYPE_CLOSING_TAG,
HTML_PARSER_TAG_TYPE_SELF_CLOSING_TAG,
HTML_PARSER_TAG_TYPE_COMMENT,
HTML_PARSER_TAG_TYPE_DOCTYPE,
HTML_PARSER_TAG_TYPE_CONTENT
};
int type;
String tag;
String data;
Vector[> tags;
Vector][> attributes;
Ref get_first(const String &t);
Ref get_first(const String &t, const String &attrib, const String &val);
String get_attribute_value(const String &attrib);
Ref get_attribute(const String &attrib);
bool has_attribute(const String &attrib);
Ref get_attribute(const String &attrib, const String &contains_val);
bool has_attribute(const String &attrib, const String &contains_val);
void process();
void parse_args(const String &args);
String convert_to_string(const int level = 0) const;
void print() const;
HTMLParserTag();
virtual ~HTMLParserTag();
};
class HTMLParser : public Reference {
GDCLASS(HTMLParser, Reference);
public:
Ref root;
void parse(const String &data);
//void parse_tag(const String &data, const int index);
String convert_to_string() const;
void print() const;
HTMLParser();
virtual ~HTMLParser();
};
#endif
]