<?xml version="1.0" encoding="UTF-8" ?> <class name="ImmediateMesh" inherits="Mesh" version="4.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="clear_surfaces"> <return type="void" /> <description> </description> </method> <method name="surface_add_vertex"> <return type="void" /> <argument index="0" name="vertex" type="Vector3" /> <description> </description> </method> <method name="surface_add_vertex_2d"> <return type="void" /> <argument index="0" name="vertex" type="Vector2" /> <description> </description> </method> <method name="surface_begin"> <return type="void" /> <argument index="0" name="primitive" type="int" enum="Mesh.PrimitiveType" /> <argument index="1" name="material" type="Material" default="null" /> <description> </description> </method> <method name="surface_end"> <return type="void" /> <description> </description> </method> <method name="surface_set_color"> <return type="void" /> <argument index="0" name="color" type="Color" /> <description> </description> </method> <method name="surface_set_normal"> <return type="void" /> <argument index="0" name="normal" type="Vector3" /> <description> </description> </method> <method name="surface_set_tangent"> <return type="void" /> <argument index="0" name="tangent" type="Plane" /> <description> </description> </method> <method name="surface_set_uv"> <return type="void" /> <argument index="0" name="uv" type="Vector2" /> <description> </description> </method> <method name="surface_set_uv2"> <return type="void" /> <argument index="0" name="uv2" type="Vector2" /> <description> </description> </method> </methods> <constants> </constants> </class>