<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImmediateMesh" inherits="Mesh" version="4.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="clear_surfaces">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="surface_add_vertex">
			<return type="void" />
			<argument index="0" name="vertex" type="Vector3" />
			<description>
			</description>
		</method>
		<method name="surface_add_vertex_2d">
			<return type="void" />
			<argument index="0" name="vertex" type="Vector2" />
			<description>
			</description>
		</method>
		<method name="surface_begin">
			<return type="void" />
			<argument index="0" name="primitive" type="int" enum="Mesh.PrimitiveType" />
			<argument index="1" name="material" type="Material" default="null" />
			<description>
			</description>
		</method>
		<method name="surface_end">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="surface_set_color">
			<return type="void" />
			<argument index="0" name="color" type="Color" />
			<description>
			</description>
		</method>
		<method name="surface_set_normal">
			<return type="void" />
			<argument index="0" name="normal" type="Vector3" />
			<description>
			</description>
		</method>
		<method name="surface_set_tangent">
			<return type="void" />
			<argument index="0" name="tangent" type="Plane" />
			<description>
			</description>
		</method>
		<method name="surface_set_uv">
			<return type="void" />
			<argument index="0" name="uv" type="Vector2" />
			<description>
			</description>
		</method>
		<method name="surface_set_uv2">
			<return type="void" />
			<argument index="0" name="uv2" type="Vector2" />
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>