/**************************************************************************/
/*  navigation_path_query_result_3d.cpp                                   */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
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/* The above copyright notice and this permission notice shall be         */
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#include "navigation_path_query_result_3d.h"

void NavigationPathQueryResult3D::set_path(const Vector<Vector3> &p_path) {
	path = p_path;
}

Vector<Vector3> NavigationPathQueryResult3D::get_path() const {
	return path;
}

void NavigationPathQueryResult3D::set_path_types(const Vector<int> &p_path_types) {
	path_types = p_path_types;
}

Vector<int> NavigationPathQueryResult3D::get_path_types() const {
	return path_types;
}

void NavigationPathQueryResult3D::set_path_rids(const Array &p_path_rids) {
	path_rids = p_path_rids;
}

Array NavigationPathQueryResult3D::get_path_rids() const {
	return path_rids;
}

void NavigationPathQueryResult3D::set_path_owner_ids(const Vector<ObjectID> &p_path_owner_ids) {
	path_owner_ids = p_path_owner_ids;
}

Vector<ObjectID> NavigationPathQueryResult3D::get_path_owner_ids() const {
	return path_owner_ids;
}

void NavigationPathQueryResult3D::set_path_owner_ids_bind(const Array p_path_owner_ids) {
	path_owner_ids.resize(p_path_owner_ids.size());

	for (int i = 0; i < path_owner_ids.size(); ++i) {
		path_owner_ids.write[i] = p_path_owner_ids[i];
	}
}
Array NavigationPathQueryResult3D::get_path_owner_ids_bind() const {
	Array ret;

	ret.resize(path_owner_ids.size());

	for (int i = 0; i < path_owner_ids.size(); ++i) {
		ret[i] = path_owner_ids[i];
	}

	return ret;
}

void NavigationPathQueryResult3D::reset() {
	path.clear();
	path_types.clear();
	path_rids.clear();
	path_owner_ids.clear();
}

void NavigationPathQueryResult3D::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult3D::set_path);
	ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult3D::get_path);

	ClassDB::bind_method(D_METHOD("set_path_types", "path_types"), &NavigationPathQueryResult3D::set_path_types);
	ClassDB::bind_method(D_METHOD("get_path_types"), &NavigationPathQueryResult3D::get_path_types);

	ClassDB::bind_method(D_METHOD("set_path_rids", "path_rids"), &NavigationPathQueryResult3D::set_path_rids);
	ClassDB::bind_method(D_METHOD("get_path_rids"), &NavigationPathQueryResult3D::get_path_rids);

	ClassDB::bind_method(D_METHOD("set_path_owner_ids", "path_owner_ids"), &NavigationPathQueryResult3D::set_path_owner_ids_bind);
	ClassDB::bind_method(D_METHOD("get_path_owner_ids"), &NavigationPathQueryResult3D::get_path_owner_ids_bind);

	ClassDB::bind_method(D_METHOD("reset"), &NavigationPathQueryResult3D::reset);

	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "path"), "set_path", "get_path");
	ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "path_types"), "set_path_types", "get_path_types");
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "path_rids"), "set_path_rids", "get_path_rids");
	ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "path_owner_ids"), "set_path_owner_ids", "get_path_owner_ids");

	BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_REGION);
	BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_LINK);
}