#ifndef SDF3D_TF_ROTATE_H #define SDF3D_TF_ROTATE_H class Sdf3dTfRotate : public MMNode { GDCLASS(Sdf3dTfRotate, MMNode); public: Ref get_input(); void set_input(const Ref &val); Ref get_output(); void set_output(const Ref &val); Vector3 get_rotation(); void set_rotation(const Vector3 &val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); Vector3 get_rotation(); void set_rotation(const Vector3 &val); void on_input_changed(); Sdf3dTfRotate(); ~Sdf3dTfRotate(); protected: static void _bind_methods(); //tool //export(Resource) Ref input; //export(Resource) Ref output; //export(Vector3) Vector3 rotation = Vector3(); //rotation }; #endif