#ifndef WEB_SERVER_SIMPLE_H #define WEB_SERVER_SIMPLE_H /*************************************************************************/ /* web_server_simple.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/io/image_loader.h" #include "core/io/json.h" #include "core/io/stream_peer_ssl.h" #include "core/io/tcp_server.h" #include "core/io/zip_io.h" #include "core/os/mutex.h" #include "modules/web/http/web_server.h" #include "core/config/project_settings.h" class HTTPServerSimple; class WebServerSimple : public WebServer { GDCLASS(WebServerSimple, WebServer); public: enum MaxRequestSizeTypes { MAX_REQUEST_SIZE_TYPE_BYTE = 0, MAX_REQUEST_SIZE_TYPE_KILO_BYTE = 1, MAX_REQUEST_SIZE_TYPE_MEGA_BYTE = 2, MAX_REQUEST_SIZE_TYPE_GIGA_BYTE = 3, }; int get_bind_port(); void set_bind_port(const int val); String get_bind_host(); void set_bind_host(const String &val); bool get_start_on_ready(); void set_start_on_ready(const bool val); bool get_use_ssl(); void set_use_ssl(const bool val); String get_ssl_key(); void set_ssl_key(const String &val); String get_ssl_cert(); void set_ssl_cert(const String &val); bool get_use_poll_thread(); void set_use_poll_thread(const bool val); bool get_use_worker_threads(); void set_use_worker_threads(const bool val); int get_worker_thread_count(); void set_worker_thread_count(const int val); MaxRequestSizeTypes get_max_request_size_type(); void set_max_request_size_type(const MaxRequestSizeTypes val); // Note, that the implementation is extremely simple for now. // This includes the entire request header, including file uploads, // as right now uploaded files are stored in memory, // so this will not change until temp files are implemented. // (A big file upload / request can eat all the ram in a server!) // Also 0 means 0, not unlimited -> This should NOT change (Reason: line above). int get_max_request_size(); void set_max_request_size(const int val); void add_mime_type(const String &file_extension, const String &mime_type); void remove_mime_type(const String &file_extension); bool is_running() const; void _start(); void _stop(); Dictionary _unregister_connection_for_request(const Ref &request); WebServerSimple(); ~WebServerSimple(); protected: void _apply_max_request_size_type(); void _notification(int p_what); static void _bind_methods(); int _bind_port; String _bind_host; bool _start_on_ready; //TODO add binds to set path bool _use_ssl; String _ssl_key; String _ssl_cert; bool _use_poll_thread; bool _use_worker_threads; int _worker_thread_count; bool _single_threaded_poll; MaxRequestSizeTypes _max_request_size_type; int _max_request_size; Ref _server; bool _server_quit; Mutex _server_lock; Thread *_poll_thread; bool _running; static void _server_thread_poll(void *data); }; VARIANT_ENUM_CAST(WebServerSimple::MaxRequestSizeTypes); #endif