#ifndef MM_GRADIENT_H #define MM_GRADIENT_H #include "../bases/gradient_base.h" #include "../mm_node_universal_property.h" class MMGradient : public GradientBase { GDCLASS(MMGradient, GradientBase); public: Ref<MMNodeUniversalProperty> get_image(); void set_image(const Ref<MMNodeUniversalProperty> &val); float get_repeat() const; void set_repeat(const float val); float get_rotate() const; void set_rotate(const float val); void _init_properties(); void _register_methods(MMGraphNode *mm_graph_node); void _render(const Ref<MMMaterial> &material); Color _get_value_for(const Vector2 &uv, const int pseed); Color _get_gradient_color(const float x); MMGradient(); ~MMGradient(); protected: static void _bind_methods(); Ref<MMNodeUniversalProperty> image; float repeat; float rotate; }; #endif