/*************************************************************************/ /* sdf3d_shape_cone.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sdf3d_shape_cone.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMSdf3dShapeCone::get_output() { return output; } void MMSdf3dShapeCone::set_output(const Ref &val) { output = val; } int MMSdf3dShapeCone::get_axis() const { return axis; } void MMSdf3dShapeCone::set_axis(const int val) { axis = val; emit_changed(); output->do_emit_changed(); } float MMSdf3dShapeCone::get_angle() const { return angle; } void MMSdf3dShapeCone::set_angle(const float val) { angle = val; emit_changed(); output->do_emit_changed(); } void MMSdf3dShapeCone::_init_properties() { if (!output.is_valid()) { output.instance(); output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT); output->set_slot_name(">>> Output >>>"); output->set_get_value_from_owner(true); register_output_property(output); } void MMSdf3dShapeCone::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_label_universal(output); Array arr; arr.push_back("+X"); arr.push_back("-X"); arr.push_back("+Y"); arr.push_back("-Y"); arr.push_back("+Z"); arr.push_back("-Z"); mm_graph_node->add_slot_enum("get_axis", "set_axis", "Axis", arr); mm_graph_node->add_slot_float("get_angle", "set_angle", "Angle", 1); } Vector2 MMSdf3dShapeCone::_get_property_value_sdf3d(const Vector3 &uv3) { if (axis == 0) { return MMAlgos::sdf3d_cone_px(uv3, angle); } else if (axis == 1) { return MMAlgos::sdf3d_cone_nx(uv3, angle); } else if (axis == 2) { return MMAlgos::sdf3d_cone_py(uv3, angle); } else if (axis == 3) { return MMAlgos::sdf3d_cone_ny(uv3, angle); } else if (axis == 4) { return MMAlgos::sdf3d_cone_pz(uv3, angle); } else if (axis == 5) { return MMAlgos::sdf3d_cone_nz(uv3, angle); } return Vector2(); } MMSdf3dShapeCone::MMSdf3dShapeCone() { axis = 2; angle = 30; } MMSdf3dShapeCone::~MMSdf3dShapeCone() { } void MMSdf3dShapeCone::_bind_methods() { ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dShapeCone::get_output); ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dShapeCone::set_output); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output"); ClassDB::bind_method(D_METHOD("get_axis"), &MMSdf3dShapeCone::get_axis); ClassDB::bind_method(D_METHOD("set_axis", "value"), &MMSdf3dShapeCone::set_axis); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis"); ClassDB::bind_method(D_METHOD("get_angle"), &MMSdf3dShapeCone::get_angle); ClassDB::bind_method(D_METHOD("set_angle", "value"), &MMSdf3dShapeCone::set_angle); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angle"), "set_angle", "get_angle"); }