<?xml version="1.0" encoding="UTF-8" ?> <class name="InputMap" inherits="Object" version="3.11"> <brief_description> Singleton that manages [InputEventAction]. </brief_description> <description> Manages all [InputEventAction] which can be created/modified from the project settings menu [b]Project > Project Settings > Input Map[/b] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. </description> <tutorials> <link>$DOCS_URL/tutorials/inputs/inputevent.html#inputmap</link> </tutorials> <methods> <method name="action_add_event"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <argument index="1" name="event" type="InputEvent" /> <description> </description> </method> <method name="action_erase_event"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <argument index="1" name="event" type="InputEvent" /> <description> </description> </method> <method name="action_erase_events"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <description> </description> </method> <method name="action_get_deadzone"> <return type="float" /> <argument index="0" name="action" type="StringName" /> <description> </description> </method> <method name="action_has_event"> <return type="bool" /> <argument index="0" name="action" type="StringName" /> <argument index="1" name="event" type="InputEvent" /> <description> </description> </method> <method name="action_set_deadzone"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <argument index="1" name="deadzone" type="float" /> <description> </description> </method> <method name="add_action"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <argument index="1" name="deadzone" type="float" default="0.5" /> <description> </description> </method> <method name="erase_action"> <return type="void" /> <argument index="0" name="action" type="StringName" /> <description> </description> </method> <method name="event_is_action" qualifiers="const"> <return type="bool" /> <argument index="0" name="event" type="InputEvent" /> <argument index="1" name="action" type="StringName" /> <argument index="2" name="exact_match" type="bool" default="false" /> <description> </description> </method> <method name="get_action_list"> <return type="Array" /> <argument index="0" name="action" type="StringName" /> <description> </description> </method> <method name="get_actions"> <return type="Array" /> <description> Returns an array of all actions in the [InputMap]. </description> </method> <method name="has_action" qualifiers="const"> <return type="bool" /> <argument index="0" name="action" type="StringName" /> <description> </description> </method> <method name="load_from_globals"> <return type="void" /> <description> Clears all [InputEventAction] in the [InputMap] and load it anew from [ProjectSettings]. </description> </method> </methods> <constants> </constants> </class>