<?xml version="1.0" encoding="UTF-8" ?> <class name="GSAIFace" inherits="GSAIMatchOrientation" version="4.4"> <brief_description> Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity. </brief_description> <description> Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity. </description> <tutorials> </tutorials> <methods> <method name="_face" qualifiers="virtual"> <return type="void" /> <argument index="0" name="acceleration" type="GSAITargetAcceleration" /> <argument index="1" name="target_position" type="Vector3" /> <description> </description> </method> <method name="face"> <return type="void" /> <argument index="0" name="acceleration" type="GSAITargetAcceleration" /> <argument index="1" name="target_position" type="Vector3" /> <description> </description> </method> </methods> <constants> </constants> </class>