<?xml version="1.0" encoding="UTF-8" ?>
<class name="GSAIFace" inherits="GSAIMatchOrientation" version="4.4">
	<brief_description>
		Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity.
	</brief_description>
	<description>
		Calculates angular acceleration to rotate a target to face its target's position. The behavior attemps to arrive with zero remaining angular velocity.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_face" qualifiers="virtual">
			<return type="void" />
			<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
			<argument index="1" name="target_position" type="Vector3" />
			<description>
			</description>
		</method>
		<method name="face">
			<return type="void" />
			<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
			<argument index="1" name="target_position" type="Vector3" />
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>