<?xml version="1.0" encoding="UTF-8"?>
<class name="CScript" inherits="Script" version="3.5">
  <brief_description>
		A script implemented in the CScript programming language.
	</brief_description>
  <description>
		A script implemented in the CScript programming language. The script extends the functionality of all objects that instance it.
		[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
	</description>
  <tutorials>
    <link>$DOCS_URL/tutorials/scripting/gdscript/index.html</link>
  </tutorials>
  <methods>
    <method name="get_as_byte_code" qualifiers="const">
      <return type="PoolByteArray" />
      <description>
				Returns byte code for the script source code.
			</description>
    </method>
    <method name="new" qualifiers="vararg">
      <return type="Variant" />
      <description>
				Returns a new instance of the script.
				For example:
				[codeblock]
				var MyClass = load("myclass.gd")
				var instance = MyClass.new()
				assert(instance.get_script() == MyClass)
				[/codeblock]
			</description>
    </method>
  </methods>
  <constants></constants>
</class>