<?xml version="1.0" encoding="UTF-8" ?> <class name="GroundClutter2DFoliage" inherits="GroundClutter2D" version="3.8"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="add_texture"> <return type="void" /> <argument index="0" name="texture" type="Texture" /> <description> </description> </method> <method name="get_texture"> <return type="Texture" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_texture_count" qualifiers="const"> <return type="int" /> <description> </description> </method> <method name="remove_texture"> <return type="void" /> <argument index="0" name="index" type="int" /> <description> </description> </method> </methods> <constants> </constants> </class>