<?xml version="1.0" encoding="UTF-8" ?>
<class name="GroundClutter2DFoliage" inherits="GroundClutter2D" version="3.8">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_texture">
			<return type="void" />
			<argument index="0" name="texture" type="Texture" />
			<description>
			</description>
		</method>
		<method name="get_texture">
			<return type="Texture" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="get_texture_count" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="remove_texture">
			<return type="void" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>