#include "polygon_base.h" #include "core/math/geometry.h" void PolygonBase::clear() { points.resize(0); _polygon_changed(); } void PolygonBase::add_point(const float x, const float y, const bool closed) { Vector2 p = Vector2(x, y); int points_count = points.size(); if (points_count < 3) { points.append(p); _polygon_changed(); return; } Vector2 segs[2]; segs[0] = points[0]; segs[1] = points[points_count - 1]; float min_length = (p - Geometry::get_closest_point_to_segment_2d(p, segs)).length(); int insert_point = 0; for (int i = 0; i < points_count - 1; ++i) { segs[0] = points[i]; segs[1] = points[i + 1]; float length = (p - Geometry::get_closest_point_to_segment_2d(p, segs)).length(); if (length < min_length) { min_length = length; insert_point = i + 1; } } if (!closed && insert_point == 0 && (points[0] - p).length() > (points[points_count - 1] - p).length()) { insert_point = points_count; } points.insert(insert_point, p); _polygon_changed(); } bool PolygonBase::remove_point(const int index) { int s = points.size(); if (s < 4 || index < 0 || index >= s) { return false; } else { points.remove(index); _polygon_changed(); } return true; } int PolygonBase::get_point_count() { return points.size(); } Vector2 PolygonBase::get_point(const int i) { return points[i]; } void PolygonBase::set_point(const int i, const Vector2 &v) { points[i] = v; _polygon_changed(); } PoolVector2Array PolygonBase::get_points() { return points; } void PolygonBase::set_points(const PoolVector2Array &v) { points = v; _polygon_changed(); } void PolygonBase::polygon_changed() { _polygon_changed(); } void PolygonBase::_polygon_changed() { emit_changed(); } String PolygonBase::_to_string() { String rv; PoolVector2Array ps = get_points(); for (int i = 0; i < ps.size(); ++i) { Vector2 p = ps[i]; rv += "(" + String::num(p.x) + "," + String::num(p.y) + ")" + ","; } return rv; } PolygonBase::PolygonBase() { points.push_back(Vector2(0.2, 0.2)); points.push_back(Vector2(0.7, 0.4)); points.push_back(Vector2(0.4, 0.7)); } PolygonBase::~PolygonBase() { } void PolygonBase::_bind_methods() { ClassDB::bind_method(D_METHOD("get_points"), &PolygonBase::get_points); ClassDB::bind_method(D_METHOD("set_points", "value"), &PolygonBase::set_points); ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points"); ClassDB::bind_method(D_METHOD("clear"), &PolygonBase::clear); ClassDB::bind_method(D_METHOD("add_point", "x", "y", "closed"), &PolygonBase::add_point, true); ClassDB::bind_method(D_METHOD("remove_point", "index"), &PolygonBase::remove_point); ClassDB::bind_method(D_METHOD("get_point_count"), &PolygonBase::get_point_count); ClassDB::bind_method(D_METHOD("get_point", "i"), &PolygonBase::get_point); ClassDB::bind_method(D_METHOD("set_point", "i", "v"), &PolygonBase::set_point); BIND_VMETHOD(MethodInfo("_polygon_changed")); ClassDB::bind_method(D_METHOD("polygon_changed"), &PolygonBase::polygon_changed); ClassDB::bind_method(D_METHOD("_polygon_changed"), &PolygonBase::_polygon_changed); ClassDB::bind_method(D_METHOD("_to_string"), &PolygonBase::_to_string); }