#ifndef MIRROR_H #define MIRROR_H class Mirror : public MMNode { GDCLASS(Mirror, MMNode); public: Ref get_image(); void set_image(const Ref &val); Ref get_input(); void set_input(const Ref &val); int get_direction() const; void set_direction(const int val); float get_offset() const; void set_offset(const float val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); void _render(const Variant &material); Color _get_value_for(const Vector2 &uv, const int pseed); int get_direction(); void set_direction(const int val); float get_offset(); void set_offset(const float val); Mirror(); ~Mirror(); protected: static void _bind_methods(); //tool //export(Resource) Ref image; //export(Resource) Ref input; //export(int, "Horizontal,Vertical") int direction = 0; //export(float) float offset = 0; //direction //offset }; #endif